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The Foundry is for sale


magneto

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http://www.thedrum.com/news/2014/12/15/special-effects-company-foundry-expected-sell-200m

 

If it was cheaper, I would have hoped SESI to buy it for Nuke before Autodesk.

isn't it supposed to be visual effects company, but anyways, its ok if autodesk will continue the development of the softwares, but i doubt it, there only few leader companies(one of them is sesi), that really try and innovate rather than copy/follow the leaders, and autodesk is not one of them.

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I could see Adobe looking hard at that - folding some of Nuke into After Effects (or just killing competition), and getting Mari as a bonus.

 

That's interesting. That would suck as I like Nuke and Modo a lot but find Adobe (and Autodesk) generally unbearable. 

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Hey, look on the bright side - maybe Blackmagic Design wants another heavyweight compositing application. 

 

Personally I'm hoping the answer is none of the above and they just find another group of really rich people who basically let them do what they want as long as everyone gets their money. 

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I don't think SideFX (Houdini) need Nuke!

Genius people at SideFX are capable of making COPs as awesome as Nuke is.

They always came up with strong reply when people doubted their caliber.

I remember one really old thread:

https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=4221

 

somebody asked:

I've heard that Maya got Hair, Fur, Fluid effects and cloth all build in. 
Does Houdini also has those modules? And if not, why is the prize of houdini so much higher then maya and will it ever be possible to create these effects ? 

 

 

and somebody replied:

As to fur, hair, fluids etc. it's coming. But that isn't why people buy or need Houdini. But great when it arrives then people will stop asking where is it.

 

 

And they did that. They came up with solvers better than anybody else on planet (specially for fluids). And you know where is Houdini today and what is it capable of.

 

If you are:

http://forums.odforce.net/topic/21317-you-know-youre-a-true-houdnik/

 

then ask your heart what you need the most, better COPs or SideFX Nuke?????????????

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i don't know who will buy the foundry but there also some others that would fit in this area like dassault, siemens. 

 

for sesi i hope they will invest much more in to COP's and add also NLE functionality like that you will always have one tool no import export conflicts. that will reduce workflow complexity when you miss a function make it with vex or do it in real 3d and not fake 2.5d with plugins.

but for that they will need some developers. 

 

a default support of ffmpg and libraw would be relay nice for a start. 

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I also prefer COPs over Nuke but I don't think SESI will invest dev time on them. There are major bugs in them that are not fixed so it's highly unlikely they will add new features to compete with Nuke now that they are on sale.

 

i know COP's is not in a solid or in a fast state but it would be nice to have a software that can handle most of the media data (images, movie). it doesn't even have to be the best tool. to compete nuke it would be a huge undertaken. 

my target is more in the indie / small studio area where you are happy when you can solve the project with just 2-4 tools and there you don't need all the functions from nuke by far not. 

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I agree but without a good keyer, tracker, stabilizer, and not having major bugs fixed, it doesn't even fulfil that IMO. Also judging by how COPs are neglected even from recent developments in other areas where COPs should be updated as well, shows that there is no activity on them. I.e. Wrangle COPs.

 

Since Mark is busy with other things, SESI would need to hire a full-time developer for the task.

 

This is just my impression, so I could be wrong.

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