Izat Posted October 4, 2015 Share Posted October 4, 2015 Hello, mates! So, how you would model a stone wall? Something like in this example: http://s3.amazonaws.com/forums.content.luxology.com/images/full/56930155dfd2563aceeb1f15bccb1474.jpg Full topic: http://community.thefoundry.co.uk/discussion/topic.aspx?f=9&t=106201 Simulation: And some other real life reference: https://envirohistorynz.files.wordpress.com/2012/05/stone-wall.jpg I need some more random look, like if the structure was made not from bricks as in the example, but from smoothish/roundish river stones (with less hursh edges). Actually I tried to create some wall using Thinking Particles in Max (for fracturing), but I didn't satisfied with the result, as the volume break>optimiser>subdivide>relax>noise didn't give me a desired look. The stones look too unnatural. Aproximate dimensions of wall: height ~ 8-10m, width ~ 2-3m, length ~ 30-35m Stone scale ~ 0,2-0,8m. The wall suppose to collapse at around its middle, not entirely. Also I need create some kind of tower which should fall down as well What is the route I should go in to? As you can imagine there going to go a lot of amount of data, so I wonder is it doable at all? If not, what are other ways in which I could cheet this collapsing river stone wall look? Looking forward for your generous ideas. Any hint on creating mortar/mud between stones would be appreciated as well. By the way I'm totally new to houdini, so little more detailed points will be more helpfull Thanks Izat Quote Link to comment Share on other sites More sharing options...
Atom Posted October 4, 2015 Share Posted October 4, 2015 (edited) You could always use the Blender Masonary AddOn to create walls then export them to Houdini for destruction purposes. Edited October 4, 2015 by Atom Quote Link to comment Share on other sites More sharing options...
Mandrake0 Posted October 4, 2015 Share Posted October 4, 2015 searched the web.... maybe one of the links can help.... http://houdoodles.blogspot.ch/2012/08/procedural-brick-stacking.html https://vimeo.com/channels/pqhoudini/videos/page:11/sort:preset http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=115848&sid=bec2ca88c614ef66834a25ac6f6774c9 odforce: http://forums.odforce.net/topic/22175-brickstone-wall-broken-horizontals/?hl=%2Bbrick+%2Bwall http://forums.odforce.net/topic/18249-making-bricks-from-existing-walls/?hl=%2Bbrick+%2Bwall#entry110417 Quote Link to comment Share on other sites More sharing options...
Izat Posted October 5, 2015 Author Share Posted October 5, 2015 Hey, mates! Thank you for your feedback, its really going to help me. I'll upload soon a results, and report on which hint helped me the most. And probably ask more question Quote Link to comment Share on other sites More sharing options...
Izat Posted February 17, 2016 Author Share Posted February 17, 2016 (edited) Hey, mates! It's me again. As I've promised I want to share some results on this topic with you. Finally it was doable. It starts at 0:55 (password: dragonfly) Any thoughts and ideas are welcome. Thanks for all of you. Edited February 17, 2016 by Izat 1 Quote Link to comment Share on other sites More sharing options...
br1 Posted February 18, 2016 Share Posted February 18, 2016 Nice result ! What engine did you render with ? Mantra or Corona (mentioned at the end of the video). If you had to transfer everything to max, how did you do it, through alembic ? Quote Link to comment Share on other sites More sharing options...
Izat Posted February 21, 2016 Author Share Posted February 21, 2016 Hi, Bruno. Thank you! Actually the destruction shot was entirely done and rendered in houdini with mantra. I don't know which routine I'd go to transfer a houdini scene to 3ds max if I had to. Corona renderer used for rendering the first shot, which was done entirely in 3ds max (well, ZBrush and World Machine involved as well here). And there is no houdini work in the first shot But I could guess about capabilities of mantra that it could do the first shot as well as Corona did. Ok, I don't know what I like more - mantra or Corona. When I'm in houdini I like mantra, when I'm in max I like Corona. Quote Link to comment Share on other sites More sharing options...
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