mestela Posted April 26, 2017 Share Posted April 26, 2017 These are brilliant Rich. Every damn one. 2 Quote Link to comment Share on other sites More sharing options...
Popular Post rich_lord Posted May 1, 2017 Author Popular Post Share Posted May 1, 2017 I was experimenting with ways to add the spring asset I made post sim. It was a little tricky to extract the spring constraints and replace them, but I cracked it eventually. I also did a very un-houdini-like test where I just copied the spring asset a bunch of times and attached it to an old bit of geo I had lying around. Sorry about the colors on this one. I don't really give it much thought before I hit the render button and go to bed. I posted the hips here. As always, most have ROPs that will need to be re-rendered to see anything. I also locked the geo into the scenes, so they are heavier than usual. 9 1 Quote Link to comment Share on other sites More sharing options...
rich_lord Posted April 4, 2018 Author Share Posted April 4, 2018 (edited) I don't know if this is useful to anyone else, but I often find that I need some simple shapes to run experiments on, but I never bother to apply consistent uv's. So I started a hip file which has some common shapes in it already uv'd. They all retain a uv size where 1m equals 0-1 in uv space. You can easily then scale the uvs after if you want a different rez. There's also one in there that just takes a faceted model and splats consistent uvs on each facet. Theres loads more I want to add, but I thought I'd just make a handful and see how useful I found them. Heres where you can get the hip - http://richardlord.tumblr.com/post/172592883216/shape-library-i-needed-a-bunch-of-shapes-that-were Edited April 6, 2018 by rich_lord 1 3 Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted April 11, 2018 Share Posted April 11, 2018 I springs I really like Quote Link to comment Share on other sites More sharing options...
rich_lord Posted June 8, 2018 Author Share Posted June 8, 2018 I found this lying around on my hard drive and wanted to throw it up so it didn't get lost. Its a simple effect with VDBs cutting away a surface, then using those cut points to render concentric circles at render time. I've seen this effect before. This is my attempt at it. Hips can be got over here. Don't forget to re-render the ROPs that generate the point data for mantra. Otherwise you'll get a black surface at render time. 2 2 Quote Link to comment Share on other sites More sharing options...
rich_lord Posted June 9, 2018 Author Share Posted June 9, 2018 Also, here's a silly rolling system - http://richardlord.tumblr.com/post/174710941301/rolling-system-silly 2 1 Quote Link to comment Share on other sites More sharing options...
rich_lord Posted June 28, 2018 Author Share Posted June 28, 2018 Heres the latest rbd experiment I did. It's some motors being driven by a sine wave at the same pace as a piece of music. The music and images line up pretty nice I think. I was surprised! 3 Quote Link to comment Share on other sites More sharing options...
jordibares Posted August 22, 2018 Share Posted August 22, 2018 Rich, just to let you know Tumblr puts a massive data sharing wall in your website and I would dare to suggest you move your stuff somewhere else. Many of us won't be signing to Tumblr due to the privacy concerns and massive data gathering for user profiling they do. Anyway, just though you may want to know. Cheers Quote Link to comment Share on other sites More sharing options...
rich_lord Posted August 22, 2018 Author Share Posted August 22, 2018 Ok thanks @jordibares. Wasn't a lot of thought given to where to put these when I started. Now I use it more, I should probably move to somewhere else. Any suggestions? Quote Link to comment Share on other sites More sharing options...
jordibares Posted September 3, 2018 Share Posted September 3, 2018 Hi Rich... maybe Medium? Weebly? Patreon? maybe even Blogger? Quote Link to comment Share on other sites More sharing options...
rich_lord Posted March 27, 2019 Author Share Posted March 27, 2019 (edited) This is not really on topic given the other stuff on this thread, but I made some growth awhile back, and finally got around to animating it. Edited October 29, 2020 by rich_lord 6 Quote Link to comment Share on other sites More sharing options...
rich_lord Posted March 28, 2019 Author Share Posted March 28, 2019 (edited) Another version of the same system. Edited October 29, 2020 by rich_lord 4 Quote Link to comment Share on other sites More sharing options...
rich_lord Posted April 16, 2019 Author Share Posted April 16, 2019 Here's a music video I made using a bunch of the techniques from this thread. 7 1 Quote Link to comment Share on other sites More sharing options...
rich_lord Posted April 16, 2019 Author Share Posted April 16, 2019 I also moved all the tumblr example files I've been sharing onto my new website that you can find here. https://www.richlord.com/tools 4 4 Quote Link to comment Share on other sites More sharing options...
nicolas.schlafer Posted April 22, 2019 Share Posted April 22, 2019 This serie is brillant ! The music video is a really nice application of it for production, love it. And it's an invaluable learning ressource to be able to dive in all these hip files, thanks a lot for sharing. Looking forward to see more explorations ! Quote Link to comment Share on other sites More sharing options...
jordibares Posted April 30, 2019 Share Posted April 30, 2019 Richard, fantastic to see all those tools in production in such a cool way.. :-) Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted July 2, 2021 Share Posted July 2, 2021 (edited) Hi Thank for sharing your knowledge Edited July 2, 2021 by Sankar Kumar Quote Link to comment Share on other sites More sharing options...
rabbitk Posted April 20, 2022 Share Posted April 20, 2022 On 20/02/2016 at 8:01 AM, rich_lord said: I've done some more tests with motors. This time trying to create a bunch of them procedurally at once. Getting all the name attributes to line up was a little tricky on some of them, but I understand all this so much better after doing this. Getting the axis of the motors to do what I want was also a bit tricky, but I've mostly cracked it now. I've put all 5 hips that make up this video on my tumblr here - http://richardlord.tumblr.com/post/139634705771/hipfile-hipfile-hipfile-hipfile-hipfile. The sims will need to be re-rendered into the ROPs for you to see anything. Thanks! Hope you enjoy! Quote Link to comment Share on other sites More sharing options...
rabbitk Posted April 20, 2022 Share Posted April 20, 2022 is any one having these hip files? looks like all links were broken, please share if some one have these, Thanks in advance Quote Link to comment Share on other sites More sharing options...
Librarian Posted April 21, 2022 Share Posted April 21, 2022 Dopsmotor.rar 1 Quote Link to comment Share on other sites More sharing options...
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