Val Posted April 20, 2006 Share Posted April 20, 2006 (edited) Hi to all I start taking houdini clases and I think I ready to smoke.. in the class... (click on pic to see quickTime) Edited March 9, 2007 by Val Quote Link to comment Share on other sites More sharing options...
Visual Cortex Lab Posted April 20, 2006 Share Posted April 20, 2006 ehehe really nice ... Quote Link to comment Share on other sites More sharing options...
Nico D. Posted April 20, 2006 Share Posted April 20, 2006 Nice! How did you texture it ? Quote Link to comment Share on other sites More sharing options...
Jason Posted April 20, 2006 Share Posted April 20, 2006 Nicely done; pretty good motion there. Cheers, Jason Quote Link to comment Share on other sites More sharing options...
michael Posted April 20, 2006 Share Posted April 20, 2006 nice work, well done Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted April 20, 2006 Share Posted April 20, 2006 good job! Quote Link to comment Share on other sites More sharing options...
Val Posted April 20, 2006 Author Share Posted April 20, 2006 I use this texture (attachment) and I use point SOP with 'AddAlpha' for particle AGE.. to make smoke disappear. thanks for coments Quote Link to comment Share on other sites More sharing options...
bmcgee21 Posted April 21, 2006 Share Posted April 21, 2006 where you taking that class? Quote Link to comment Share on other sites More sharing options...
lisux Posted April 21, 2006 Share Posted April 21, 2006 Nice animation! Congrats! Are you using sprites, and scaling thme along the age? Quote Link to comment Share on other sites More sharing options...
Val Posted April 21, 2006 Author Share Posted April 21, 2006 where you taking that class? clases in VancouverFilmScool (I am from LA just went to take houdini clases...) Are you using sprites, and scaling thme along the age? 26742[/snapback] I did my scene based on this tutorial : http://www.sidefx.com/docs/content/base/tu...cts_1022161.xml thanks. Quote Link to comment Share on other sites More sharing options...
MADjestic Posted April 27, 2006 Share Posted April 27, 2006 I use this texture (attachment)and I use point SOP with 'AddAlpha' for particle AGE.. to make smoke disappear. thanks for coments 26731[/snapback] Do you use particles for your smoke - or is it a geometry (like the smoke in Houdini Help - one of the tutorials)? Quote Link to comment Share on other sites More sharing options...
Val Posted April 28, 2006 Author Share Posted April 28, 2006 Do you use particles for your smoke - or is it a geometry (like the smoke in Houdini Help - one of the tutorials)? 26946[/snapback] Hey yvajaemii yes I use particles for motion (like in help tutorial), I do not have file this moment (I am in LA for one week).. but I did quick version: I use "AddColor" just to see in viewPort ... (click on pic to see BIGER pic) ....... Val Quote Link to comment Share on other sites More sharing options...
DGrubb Posted July 7, 2006 Share Posted July 7, 2006 Where can I find this tutorial? Smoke looks good btw... Quote Link to comment Share on other sites More sharing options...
Val Posted July 7, 2006 Author Share Posted July 7, 2006 Where can I find this tutorial? Smoke looks good btw... Hi DGrubb. you can find link to tutorial on 01#gnitsop tnanks --- Val Quote Link to comment Share on other sites More sharing options...
Val Posted July 8, 2006 Author Share Posted July 8, 2006 here is direct link: http://www.sidefx.com/docs/content/base/tu...cts_1022161.xml you can use particles life to make smoke disolve (not in tutorial). do not use variation for particles life, or conected poligons (add_sop) will be constantly changing and will looks wierd you can do same smoke without SKIN-sop.. just render splines with shader --- Val Quote Link to comment Share on other sites More sharing options...
edward Posted July 8, 2006 Share Posted July 8, 2006 Or, you can just search for "Wispy" in the Houdini help browser. Quote Link to comment Share on other sites More sharing options...
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