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Vellum pin and unpin to target issue...


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If I remember correctly, you have to put the animated group (must be primitives) between the vellum constraints and the solver and within the solver you need to actively update the constraints coming from the second input. I believe an entagma tutorial on patreon goes into this into further detail on animating vellum constraints. If you were using a dopnet, you would use a solver inside the network to update the incoming constraints. Hope that helps!

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