garf Posted March 13, 2020 Share Posted March 13, 2020 Is there a way to control the 'slipperiness' of particles on a surface when slide attribute = 1? The cling attribute only determines whether it's attached to the surface or not. I want almost a 'viscosity' equivalent. I've tried boosting friction but I'm having no luck. Quote Link to comment Share on other sites More sharing options...
Librarian Posted March 13, 2020 Share Posted March 13, 2020 maybe it helps minpos4.hipnc minpos67.hipnc Quote Link to comment Share on other sites More sharing options...
Noobini Posted March 13, 2020 Share Posted March 13, 2020 surely POP fluid is a good starting point ? i mean...you got particles...and you got fluid viscosity...Bob's your father's brother ? 1 Quote Link to comment Share on other sites More sharing options...
garf Posted March 13, 2020 Author Share Posted March 13, 2020 (edited) I dont really want viscosity per-se - I just want the particles to not slip and slide over the surface but have more perceivable friction Edited March 13, 2020 by garf typo Quote Link to comment Share on other sites More sharing options...
Atom Posted March 13, 2020 Share Posted March 13, 2020 You should be able to group them by hit count, then uses a PopDrag on the group..? Quote Link to comment Share on other sites More sharing options...
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