mosssi Posted November 15, 2020 Share Posted November 15, 2020 Hi there, I made a scene for simulating a piece of rope with the help of Vellum objects. Although it looks great, I noticed that when I use a polywire sop there is a lot of twist motion that makes the rope behavior unnatural. I posted the scene here so if anyone is kind enough to look at it and give me some suggestion for fixing the rope yaw rotation. thanks in advanced. RopeSimulation.hip Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted November 15, 2020 Share Posted November 15, 2020 Hi, maybe try constraint type hair instead of string. Quote Link to comment Share on other sites More sharing options...
Ultraman Posted November 15, 2020 Share Posted November 15, 2020 hi RopeSimulation.hip 1 Quote Link to comment Share on other sites More sharing options...
mosssi Posted November 16, 2020 Author Share Posted November 16, 2020 12 hours ago, Ultraman said: hi RopeSimulation.hip Thank you mate, this is real help. 1 Quote Link to comment Share on other sites More sharing options...
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