ShkYo30 18 Posted March 18 Hi everybody! I'm mainly using Houdini to create some explosions, smoke, fire, particles and so on, effects. But I want to create some mechanical animations like these: Industrial robot arm Industrial piston or Industrial mechanisms What's the better way to do that with Houdini, working with all the KineFX system, or "simply" use the movements constraints system?? Thanks in advance for your answers! Share this post Link to post Share on other sites
Librarian 840 Posted March 18 I have bunch of those just to see from who are they 'so to speak' ....and I'm gonna post some files.. 1 Share this post Link to post Share on other sites
ShkYo30 18 Posted March 18 Yes, this kind of stuff seems to be a very good sample! Is it the constraints system, I think? Share this post Link to post Share on other sites
ShkYo30 18 Posted March 23 On 18/03/2022 at 6:49 PM, Librarian said: I have bunch of those just to see from who are they 'so to speak' ....and I'm gonna post some files.. ... Cool, and can you post here almost one sample file? Please? Share this post Link to post Share on other sites