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aliaq95

Grouping clusters and Isolation to create more detail

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Hi guys, 

So I have made a an overall form with sharp edges created in and around to what will be a spaceship/ procedural model. However, I can't seem to separate the group clusters separately to Poly extrude in their specific normals. 

 

Thanks! First time posting here! :D

Space cruiser.hip

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something strange going on with the cluster integer attribute, normally a split node would do the job, but in this case I just did a very simple conversion to float in a vop and it started working as expected.

Space cruiser.hiplc

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You can use Point Split SOP to split using the cluster attribute.

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Posted (edited)

Hey guys, thank you for all the solutions and tips, super inspired by Akira Saito's work so I definitely wanted to build something. Will be continuing this and keeping posted on the progression of this! PS Not really fluent in VEX. Also don't know how to individually reply but Appreciate this community here! :D

Edited by aliaq95

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