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Is it possible to add more geometries to a Vellum sim, on each frame?


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Is is possible to add more and more geometries, on each frame, to a vellum (cloth) simulation?

For example, simulating copied spheres on particles of a POP-Network sim, as a vellum cloth geometry source.

(I know it's possible to update the "id" in an RBD sim to do the same effect.)


Thanks for helping.



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