Masoud Posted November 7, 2022 Share Posted November 7, 2022 Hello Is is possible to add more and more geometries, on each frame, to a vellum (cloth) simulation? For example, simulating copied spheres on particles of a POP-Network sim, as a vellum cloth geometry source. (I know it's possible to update the "id" in an RBD sim to do the same effect.) Thanks for helping. Vellum_01.hip Quote Link to comment Share on other sites More sharing options...
Atom Posted November 7, 2022 Share Posted November 7, 2022 Check out the help card on the vellum source node. You can change the emission type to every frame then control activation via modulus just like RBD. Quote Link to comment Share on other sites More sharing options...
Masoud Posted November 8, 2022 Author Share Posted November 8, 2022 Hi Atom Good tips, thanks! Quote Link to comment Share on other sites More sharing options...
tamagochy Posted November 8, 2022 Share Posted November 8, 2022 Use continues in source it will add geometry as it is Quote Link to comment Share on other sites More sharing options...
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