Jump to content

Flooded Interior - Collision Geometry help


art3mis

Recommended Posts

Hey guys. Need some help with collision geometry for a Flip sim.

In the attached you can see the original geometry in collision source, and the resulting voxels in #2.

The geometry is sourced from external .objs that I have merged than applied a Boolean Union operation to.

Is there something else I can do to make sure the conversion to voxels works correctly?

CollisionSource.jpg

Edited by art3mis
Link to comment
Share on other sites

Once your mesh is thickened and watertight, you will likely need a higher voxel resolution for your collider as well - I suggest halving your collision resolution until you see proper representation of the geometry in VDB form - also cull out/down parts of any sections you don't need to collide with to reduce the calculation time.

Link to comment
Share on other sites

With FLIP you never use surface collision, that's for RBD. FLIP always uses volume collision.

You're viewing your collision wrong. Collision is the purple color, you have to activate it under the Guides tab of the FLIP Object. What you're showing us in your screenshot is the VDB conversion. Flip converts it once more by resampling it to your particle separation value. That's what the true collider looks like and the guides tab will show you.

Link to comment
Share on other sites

28 minutes ago, Atom said:

With FLIP you never use surface collision, that's for RBD. FLIP always uses volume collision.

You're viewing your collision wrong. Collision is the purple color, you have to activate it under the Guides tab of the FLIP Object. What you're showing us in your screenshot is the VDB conversion. Flip converts it once more by resampling it to your particle separation value. That's what the true collider looks like and the guides tab will show you.

Thanks Atom

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...