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Falloff on infection


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Hi guys,

 

 I created an simple infection system in point vop, but I would like to have some kind of falloff on the edges as the infection grows, but can not find a way how to do that. Could somebody give me a hint or help? I assume that subtracting the position of first point and infected point would work but it is not in my case. Thanks.

 

 

PointVopInfection02.hip

Edited by petermandik
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