Jump to content

Falloff on infection

Recommended Posts

Hi guys,


 I created an simple infection system in point vop, but I would like to have some kind of falloff on the edges as the infection grows, but can not find a way how to do that. Could somebody give me a hint or help? I assume that subtracting the position of first point and infected point would work but it is not in my case. Thanks.




Edited by petermandik
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...