Masoud Posted Wednesday at 01:01 PM Share Posted Wednesday at 01:01 PM Hello guys, Please take a look at the image below. To mix several materials, when I connect the output of the first "Mtlx Mix" node to the input of the second one, it doesn't work properly. How can I fix it? Or, Is this a right way to mixing materials by the attributes? Thanks for helping. Karma Mix materials.hip Quote Link to comment Share on other sites More sharing options...
Masoud Posted Wednesday at 01:16 PM Author Share Posted Wednesday at 01:16 PM It seems that this workflow is not compatible with Karma XPU Quote Link to comment Share on other sites More sharing options...
Atom Posted Wednesday at 02:23 PM Share Posted Wednesday at 02:23 PM (edited) I don't think there is any claim that Karma XPU can mix "materials" yet. CPU can, so render using the slower method. What XPU does support is the mixing of colors. Try pre-mixing your colors and driving a single material if you're using XPU. Edited 9 hours ago by Atom Quote Link to comment Share on other sites More sharing options...
wacool Posted yesterday at 08:05 PM Share Posted yesterday at 08:05 PM you can try to use two or more materials using opacity masks, for example Karma Mix materials.hiplc Quote Link to comment Share on other sites More sharing options...
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