arodic Posted June 5, 2009 Share Posted June 5, 2009 (edited) Hi guys, My name is Aleksandar. I am new to this forum. I made this short experiment with particles. It was my final project at SCAD for Houdini - procedural animation course. It was inspired by demoscene, "3D pipes" screensaver and sub-atomic particle collision images. Special thanks goes to professor Ron Bernard and Christian R Edited June 5, 2009 by arodic Quote Link to comment Share on other sites More sharing options...
stevenong Posted June 5, 2009 Share Posted June 5, 2009 Hey Aleksandar, I like it! Great stuff and a nice demo reel too! Cheers! steven Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted June 5, 2009 Share Posted June 5, 2009 Nice stuff! Quote Link to comment Share on other sites More sharing options...
varomix Posted June 8, 2009 Share Posted June 8, 2009 Hi Aleksandar That's awesome, I like it a lot, looks very nice very nice work Quote Link to comment Share on other sites More sharing options...
cellchuk Posted June 9, 2009 Share Posted June 9, 2009 nice one :thumbsup: Quote Link to comment Share on other sites More sharing options...
fxrod Posted June 10, 2009 Share Posted June 10, 2009 Sweet! What kind of critique are you looking for? Aesthetics? Motion? Technique? Looking great! Quote Link to comment Share on other sites More sharing options...
arodic Posted June 10, 2009 Author Share Posted June 10, 2009 Thank you all for your comments. I am very glad that my work is getting so much positive feedback. Few people pointed out the problem with coplanar flickering surfaces in the first shot. Although it is a non intentional error, it appears that most viewers think its an intended effect. However, if I develop this technique further I will fix it. One of the ideas I had was to use this technique to create interesting logo animations. Quote Link to comment Share on other sites More sharing options...
ihab Posted June 11, 2009 Share Posted June 11, 2009 Great work man! Quote Link to comment Share on other sites More sharing options...
rob Posted June 11, 2009 Share Posted June 11, 2009 I really like off the cuff stuff like that , why not tell us all how you approached it. r Quote Link to comment Share on other sites More sharing options...
arodic Posted June 11, 2009 Author Share Posted June 11, 2009 I used surface normals to drive the particles by transferring attributes from surface N to particle v. I created 3 perpendicular sets of normals using cross vector operators. And I made their opposites with point operator to get all 6 directions. Then, I randomly assigned colors to particles and divided them in six groups depending on the color. Each group is associated with one of the directions. As colors change, direction changes as well. To create branching and trails, I used split operator. Aki Quote Link to comment Share on other sites More sharing options...
arodic Posted June 11, 2009 Author Share Posted June 11, 2009 > < Quote Link to comment Share on other sites More sharing options...
br1 Posted July 11, 2009 Share Posted July 11, 2009 I'm amazed by your video arodic, and it fits really well with the music. I also had a look at the breakdown your made, it's nice to see the tricks behind the magic ! Congratulations br1 Quote Link to comment Share on other sites More sharing options...
stu Posted July 11, 2009 Share Posted July 11, 2009 Love it, it's both inspired and innovative - well done! Quote Link to comment Share on other sites More sharing options...
edward Posted July 12, 2009 Share Posted July 12, 2009 Cool! Remember to submit to the Side Effects gallery if you haven't yet: http://www.sidefx.com/gallery Quote Link to comment Share on other sites More sharing options...
ykcosmo Posted July 23, 2009 Share Posted July 23, 2009 hey, it is very nice!!! Quote Link to comment Share on other sites More sharing options...
beeemtee Posted July 23, 2009 Share Posted July 23, 2009 Cool stuff, really liked it! The overlap problems were a bit disturbing but the intense dynamics of your movie justified that. Anyway your work is so good and valuable, that i would correct them to have a 'perfect' one. Thanks for posting this!!! bmt Quote Link to comment Share on other sites More sharing options...
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