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CFX Artists needed - ON Animation Studios Montreal!http://onanimationstudios.applytojob.com/apply/a3FSHErapf/Artiste-CFX-CFX-Artist ***English version below À propos de nous Rien n’égale une bonne histoire, faites partie de la nôtre ! Rejoignez ON Animation Studios, producteur acclamé de film d’animation. Nous sommes le studio CG de ON Entertainment, producteur du Petit Prince (Lauréat du César 2016 pour le meilleur film d'animation), Mune et du film tant attendu Playmobil, réalisé par Lino DiSalvo (Frozen et Tangled). Foyer de talents venant des quatre coins du monde, nous vous offrons une opportunité incomparable de travailler aux côtés d'artistes et de réalisateurs de renommée tels que Lino DiSalvo, Alexandre Heboyan (Mune) et Mark Osborne (Le Petit Prince). Notre studio est l’endroit où plaisir, technologie et qualité se rencontrent, vous donnant la chance de travailler sur des projets uniques aussi excitants à faire qu’à regarder. En plus, nos nouveaux bureaux situés dans le centre-ville de Montréal sont plutôt cool. Vous aimez travailler en équipe et êtes passionnés par votre travail d’artiste? Appliquez dès maintenant, pour profiter d’une occasion incroyable de propulser votre carrière! Voici un petit conseil d'un de nos superviseurs incroyables: « Vous n’arrivez pas à choisir entre les arts et la science? Alors venez rejoindre l'équipe de Character FX » - Character Supervisor Ta mission Développer des setups de simulation pour les divers personnages des univers Playmobil; incluant du cloth (et potentiellement, crowds) Implication dans le développement d'outils et de techniques pour le département de CFX; Travailler en collaboration avec le Character Supervisor et le CG/VFX Supervisor afin de déterminer les meilleures approches créatives et techniques pour la création de CFX; Travailler avec la production pour s'assurer que la livraison des effets respecte les délais; Travailler avec le Character Supervisor pour répondre aux exigences visuelles; Travailler dans le cadre du pipeline établi; Maintenir une superbe ambiance d’équipe! Tes qualifications Minimum 1 année d'expérience en CFX/FX ou en tant qu'Animateur technique (atout); Bonne connaissance de Maya (requis); Connaissance de Golaem (atout); Connaissance de Houdini (atout); Connaissance de Python (atout); Être capable de travailler en équipe (requis )! Merci à tous ceux qui ont exprimé de l'intérêt à faire partie de l’équipe ON Animation Studios. Malheureusement, en raison du volume de demandes que nous recevons, nous pourrions être incapables de répondre à tous les candidats. Si nous pensons que vous pouvez être un bon choix pour un des postes disponibles, vous serez contacté. Les meilleures histoires se font avec les meilleurs talents. Rejoignez ON Animation Studio! --------------- About Us Nothing beats a great story, be part of ours! Join ON Animation Studios, an acclaimed CG Animation film producer. We are the CG studio of ON Entertainment, producer of The Little Prince (winner of the 2016 César for Best Animated Film), Mune and the highly anticipated movie Playmobil directed by Lino DiSalvo (Frozen and Tangled). Being an international talent hub, we offer you the exciting chance to work alongside major animation producers, and onsite with amazing artists and stars like Lino, Alexandre Heboyan (Mune) and Mark Osborne (The Little Prince). Our studio is the place where fun, technology and quality meet, giving you the chance to work on one-of-a-kind projects that are as exciting to work on as they are to watch. Our new offices in the heart of downtown Montreal are pretty cool, too. Are you a team player with a passion for the quality of your work? Apply now for an awesome opportunity to boost your career to the next level! Here's a little advice from one of awesome supervisors: “Can’t make a choice between art and science? Character FX is where you belong!” - Character Supervisor Your mission Develop simulation setups for the various characters of the many Playmobil universes; including cloth (potentially, crowds); Involvement in the development of departmental tools and techniques; Work with the Character Supervisor and the CG/VFX Supervisor to determine the best creative approaches and techniques for the creation of CFX; Work closely with production to ensure the desired effects are delivered and that deadlines are met; Work closely with the Character Supervisor to meet visual requirements; Work within the established pipeline; All under the supervision of the CG/VFX Supervisor. Your qualifications Minimum 1 year of experience in a CFX/FX or Technical Animator role (asset); Good knowledge of Maya (required); Knowledge of Golaem (asset); Knowledge of Houdini (asset); Experience with Python (asset); Ability to perform multiple tasks set priorities and problem solving; Must be a team player (required ! Please note that Canadian citizens and Canadian permanent residents will be considered in priority. Thank you to all those who express interest in being a part of the ON Animation Studios team. Unfortunately, due to the volume of applications we receive, we may be unable to reply to all applicants. If we feel that you may be a good match for one of our current openings, you will be contacted. The greatest stories come from the greatest talents. Join us at ON Animation Studio!
FX TD - RISE FX - BerlinYou are a FX TD for several years now, love to work on movies with a very high quality and always wanted to work in one of the two studios worldwide with a HOUDINI based pipeline? RISE FX is currently looking for Mid to Senior Level Houdini artists to join our team ASAP for a very exciting feature film! Required skills: minimum 2 years houdini experience prior experience creating photo-real fx elements for feature film experience in shading, lighting and rendering with mantra, both fx and hard surface experience creating water, particles, explosions or destruction sequences is highly desirable Responsibilities: efficiently work to direction of vfx + cg supervisor’s creative and technical briefs create exceptionally realistic fx animation and effects work with animation + lighting as necessary in order to meet fx animation objectives ability to adapt your effects as the brief evolves If you are interested please send an email with a LINK to your newest SHOWREEL and a CV to firstname.lastname@example.org. We are always looking for meeting new talents to join our lovely team! PLEASE NOTE: You need a valid working permit for the European Union in order to apply. Unfortunately we can’t assist you in getting one for the moment beeing.
Miikros Feature Animation - London
Mikros Animation posted a topic in StudiosMiikros have se up it's latest studio in London. We will be delivering Paramount's feature animation Sherlock Gnomes. This will be a London based role using Houdini for FX! The team will be 11 in total and we have already started hire. Drop me a line!
Trixter Film (Munich) - FX TDs / Houdini
TRIXTER_Film posted a topic in StudiosTRIXTER Film (Munich) is urgently looking for FX TDs to join our team as soon as possible and work at least until mid of April 2016. Very well known feature film project! Primary Responsibilities: Create convincing, realistic FX solutions and sulations (particles, cloth, fur, explosions, etc) Deliver all elements in a structured way that allows efficient integration into the pipeline Work with other departments (animation, rendering and compositing) to find feasible concepts for the challenges at hand Requirements: Minimum of 2 years feature film experience Professional knowledge of HOUDINI. Good communication skills and team orientation required to make and incorporate suggestions to and from other members of the VFX team Good English language skills EU citizenship or an existing German work permit To apply, please send us your CV, link to your demo reel and daily rate to: email@example.com Thank you, Laila Sleiman VFX Recruiter at TRIXTER Film GmbH http://www.trixter.de
HOUDINI FX TD for Trixter Film Munich. Feature film project
TRIXTER_Film posted a topic in StudiosHello! TRIXTER Film Munich is currently looking for a Houdini Fx artist, to start as soon as possible until at least mid of March + possible contract extension. Project: Feature film for Marvel! Requirements: Production experience with Houdini. To apply, please send us your CV, link to your demoreel and let us know which is your daily rate as a freelance to: firstname.lastname@example.org Thank you! Laila Sleiman Recruiter at Trixter Film GmbH www.trixter.de
FX Artist - Senior - Trixter Film (Munich)
TRIXTER_Film posted a topic in StudiosFX Artists - Senior (Munich) We are looking for an experienced FX Artist to join us for a US feature film. Start date: As soon as possible. Primary responsibilities: • Create convincing, realistic FX solutions and simulations (destruction, physical elements, atmospherics, cloth) • Deliver all elements in a structured way that allows efficient integration into the pipeline • Work with other departments (animation, rendering and compositing) to find feasible concepts for the challenges at hand Requirements: • Minimum of 4 years feature film experience • Extensive knowledge of Houdini, Maya, Realflow and it's application to particle systems, fluid simulation, rigid body dynamics, volumetrics and procedural geometry generation. • Strong visual and problem-solving skills is a must • Good communication skills and team orientation required to make and incorporate suggestions to and from other members of the VFX team • Good English language skills • EU citizenship or an existing German work permit Desirable Skills: • Python scripting • programming skills. If you are interested, please send us an updated CV, link to your demo reel plus daily rate to: email@example.com. Thanks! Laila Sleiman. Recruiter at Trixter Film GmbH.
Toonbox Entertainment Seeking Technical Directors
Toonbox Careers posted a topic in StudiosToonbox Entertainment is seeking the following TD positions: Pipeline / Generalist TD Show TD Generalist Programmer VFX TD Pipeline / Generalist TD A Technical Director (TD) provides critical support to a production's artists, team leads and supervisors. A TD will design, develop, implement and maintain new tools and processes for a particular project or department. As well, during production a TD will troubleshoot and resolve technical issues as needed to keep production moving forward. Additionally, a TD may be tasked with shot production work when needed and where the shot work appropriately matches the skill set of the TD. Show TD A Show TD provides critical support to a production's artists, team leads and supervisors. A Show TD will support and help maintain new tools and processes for a particular project. During production, a show TD will troubleshoot and resolve technical issues to keep production moving forward. Additionally, a Show TD may be tasked with shot production work when needed and where the shot work appropriately matches the skill set of the TD. VFX TD The VFX Developer is responsible for creating new, powerful tools or augmenting existing ones with innovative features that allow other studio artists or developers – whether fellow VFX crew, TD staff, technical animators, lighters or anyone else – to execute CG visual effects that support the styles and narratives of the stereoscopic films currently in production. Collaboration with all other crew members during design, development and production duties is critical. The collective goal is to generate exciting visuals using powerful and efficient tools and workflows. Requirements: · Experience working with and building tools for Maya, Houdini or any other production modeling, animation or effects software; also, exposure to Yeti or another fur and hair system is a plus. · Strong programming skills, including proficiency in Python, PyQt, MEL, and Linux shell scripting; C++ or C are a plus. · Production experience in computer animation, visual effects or game development. · Strong R&D experience in artist tool development and toolset integration within existing or new pipelines; a proficiency in mathematics is a definite asset. · Experience with Nuke, Fusion or other compositing software. · Experience with Renderman, 3Delight or other Renderman compliant renderers. · Experience with Tractor, Deadline, Qube or other render farm management software. · Experience with software version control systems like Mercurial, SVN, Git or other similar structures. · Ability to establish priorities, work independently or within a group, and work with minimal supervision. · Exceptional communication skills in dealing with both technical and artistic groups and individuals. · Exceptional trouble-shooting and problem solving skills. Education: · B.S. or M.S. in Computer Science, Engineering (or equivalent) is preferred. Other Desired Skills: · A strong combined technical and creative background with in-depth knowledge of current 2D and 3D computer graphics techniques as they are used in the feature film and media production industries. · A professional history of collaboration on projects with teams of varied sizes and disciplines. · RI filtering experience with Renderman compliant renderers. · UI development experience with PyQt or wxPython.
Supersaqib posted a topic in ArtistsHi Folks, Just updated my reel since my time at SideFX is coming to an end and am looking for work as an FX Artist/ TD. Breakdown to follow but here's the link. https://vimeo.com/53809110 Software used is Houdini, Maya, Nuke and more. Best Saqib