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Found 5 results

  1. Hey everyone, I'm looking for the best solution or asset to generate growing ivy for my current project. If you've used any before and have experience with this, I'd love to hear your recommendations. Any insights or suggestions would be greatly appreciated! Here is the only resource I found so far, but I need more options to choose the best one: https://mcworldkit.gumroad.com/l/ivyTaming Thanks in advance for your help!
  2. Hello, I am looking for an artist, who can build me a simple tree particle system, based on a heighfield (HF comes from LiDAR). The trees have to fade out /pop away (like dying trees) and also have to regrow (fade in /pop in, so no crazy animated needed). The system should work with Redshift proxies and scatter about 3 random trees and give me the option to change the speed of fading out/fading in. While the trees die, they have to be replaced with dead trees. If you are interested, pls send me a PM. Thank you, sant0s
  3. Hello everyone : Some test using my tool for creating procedural Tree growing and Rigging : Tutorial Trailer : link to Tutorial : https://www.hossamfx.org/trees-rigging-in-houdini/ thanks Hossam Aldin Alaliwi www.hossamfx.org
  4. Hello Guys, I am wondering if anyone can help me get my head around a little problem. I have a subdivided mesh being generated with a for each loop, similar to the Entagma setup, with an ends sop set to unroll. I would like to select a point on said mesh then have each point draw a line to its subsequent neighbour, repeating this processes until the whole mesh is formed...creating a kind of growth effect. I would also like to add some randomness to the speed of the connection on a per point basis. Now I have tried to achieve this a few different ways but I just can't seem to pull this off. Any help will be greatly appreciated. Thanks, Clive Growing_lines_between_points.hipnc
  5. Hello everyone. I am working on a growing vines effect with the use of L-system. I want my L-system to be deformed by the curve and controlled with carve SOP. I have set up the initial network, however the main problem I encounter is the fact that the leaves anchor points are deformed in the way that it doesn't match the L-system branches. (see the screengrabs) Non-deformed L-system Deformed L-system with non-matching leaves I attached my hip file, any help would be appreciated: growing_lsystem_vines_01.hipnc
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