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Found 5 results

  1. Hi, I try to import speedtree alembic file. So far I get spines and tree wood meshes, but cannot get leaves at all in Houdini and Maya. Do I mistake exporting, or have to choose specific tree types? Or I have to modify to do something unhide in imported alembic file? Speedtree v8.3 houdini 17 maya 2017
  2. i am wondering how to instance speedtree's leaves in houdini. instance_upvector.hipnc
  3. Hello, today I am facing very difficult problem, maybe you could help me in this struggle. Scenario looks like this: I received animated tree exported from SpeedTree as an alembic file. Now in Houdini it looks like wind is moving leaves which is perfect. The problem is I would like to collide with the leaves with RBD objects which are bouncing around my scene. I would like to keep my “wind” animation on a tree but make the tree responsive to any objects that may collide with it and make it so the leaves would bend on collision. Is it possible ? If so what would be the way to achieve such effect. Have a nice day and thank you for your input in advance. P.
  4. Hi, What is besides L systems the best tree solution? I find Speedtree a bit expensive for what it is. Has anyone experience with Xfrog? From what I read you must export an obj sequence of files. Xfrog has also a decimator tool for polygon reduction. Can someone explain how to remap texture files and what file format is the best for importing? Comments, please
  5. The Place Beyond

    Place Beyond the Pines . ( loved the movie ) Hello , Im beginner in Houdini .I was just trying out instancing in Houdini , This is what i came up with . Rendered using PBR . Bird and bg composited in fusion .
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