sebkaine Posted March 13, 2015 Share Posted March 13, 2015 (edited) Paris - illumination mac guff ( despecable me 1 & 2 ) also use houdini a lot. Paris - mikros image ( asterix animated movie ) also use houdini we should ask confirmation to people working at weta now, but i heard they stop using houdini recently to focus on full proprietary solver plug into maya ? Edited March 13, 2015 by sebkaine 1 Quote Link to comment Share on other sites More sharing options...
Sierra62 Posted March 13, 2015 Share Posted March 13, 2015 (edited) Spin VFX in Toronto has switched its effects from Maya to Houdini. I will also add Intelligent Creatures in Toronto has a couple dedicated Houdini guys and I do believe that they are currently hiring. Edited March 13, 2015 by Sierra62 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted March 13, 2015 Author Share Posted March 13, 2015 It seems like MPC is using Maya mostly not Houdini? That's what I see in some job descriptions. If you have to use both, it makes the whole experience a lot worse IMO. Quote Link to comment Share on other sites More sharing options...
sebkaine Posted March 13, 2015 Share Posted March 13, 2015 (edited) MPC use mostly proprietary solver, maya is more a gateway i think. - fluid are essentially done in flowline - RBD are solve in their own solver as a side note the maya fluid solver is very good imo. what suck is the postreatment / rendering part. But the velocity / density / temperature grid is very good for an old solver ... Edited March 13, 2015 by sebkaine 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted March 13, 2015 Author Share Posted March 13, 2015 Are you talking about Bifrost or old Maya fluids? My understanding is that if you are not hired as a Houdini FX TD, you will have to use Maya at work sometimes if they use it. I used Maya before not for FX but to develop tools, and it was a miserable experience. Any question I had like why does Maya not have a basic notepad like editor was "nobody uses it", or the endless command arguments of the ancient language even python was miserable. Actually I started using python in Maya first and I thought I hated the language but it was Maya's implementation that blinded me. Python in Houdini is actually very pleasant So not sure if it's premature to refuse to use Maya, but I am sure most Houdini guys would agree. Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted March 13, 2015 Share Posted March 13, 2015 MPC in Vancouver and London uses Houdini and Maya with proprietary solvers (Flowline, Kali). MPC Montreal uses mainly Maya but trying to slowly integrate Houdini more (just now). MPC NY and LA uses mainly Houdini for commercials. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted March 13, 2015 Author Share Posted March 13, 2015 Thanks Diego for updating us Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted March 13, 2015 Share Posted March 13, 2015 No Problemo..I wish we could switch to Houdini immediately but I think it will take a few years... Quote Link to comment Share on other sites More sharing options...
Milan Posted March 14, 2015 Share Posted March 14, 2015 Newly set up studio Kredenc in Prague. Currently just 2 seats, but evaluating for full use on a long term full cg project. So over next couple of months we'll probably go up to 3-4 seats. From Jan 2016 around 10-12 seats or 5-6 depends if we switch rigs to maya for animators. I'll be hunting in after summer 2 Quote Link to comment Share on other sites More sharing options...
edward Posted March 14, 2015 Share Posted March 14, 2015 Haven't read the whole thread but in case these haven't been mentioned (although I guess these are obvious): Dreamworks Animation, Disney Animation, Pixar, Blue Sky. 1 Quote Link to comment Share on other sites More sharing options...
jordibares Posted March 16, 2015 Share Posted March 16, 2015 And Glassworks too!! We are now in the process to transition to Houdini and although may be a mixed environment with other 3D apps it is clear we can't do what we are doing with Softimage with other than Houdini so it is obvious for us. Quote Link to comment Share on other sites More sharing options...
Mandrake0 Posted March 16, 2015 Share Posted March 16, 2015 And Glassworks too!! We are now in the process to transition to Houdini and although may be a mixed environment with other 3D apps it is clear we can't do what we are doing with Softimage with other than Houdini so it is obvious for us. uhh haven't seen that you now at glassworks.... but it makes sense you are the master of softimage to houdini transition for glassworks a solid candidate.... good luck and don't drink too much free beer..... Quote Link to comment Share on other sites More sharing options...
Netvudu Posted March 16, 2015 Share Posted March 16, 2015 Good to know you´re not leaving Houdini, Jordi. Is Glassworks Barcelona going to do the transtition as well? Quote Link to comment Share on other sites More sharing options...
lisux Posted March 16, 2015 Share Posted March 16, 2015 DNeg is only Houdini for FX. And it is used for lighting a lot as well. 2 Quote Link to comment Share on other sites More sharing options...
jordibares Posted March 19, 2015 Share Posted March 19, 2015 Good to know you´re not leaving Houdini, Jordi. Is Glassworks Barcelona going to do the transtition as well? I imagine so (at different speeds), clearly there is no substitute for ICE so Autodesk has made the decision for us and everybody seems excited so let's see. :-) Quote Link to comment Share on other sites More sharing options...
tfreitag Posted March 20, 2015 Share Posted March 20, 2015 Germany: RiseFX in Berlin are uising Houdini for VFX and Lightning&Rendering. And Sehsucht in Hamburg seems to make a transition from XSI to Houdini. 1 Quote Link to comment Share on other sites More sharing options...
sebkaine Posted March 20, 2015 Share Posted March 20, 2015 DNeg is only Houdini for FX. And it is used for lighting a lot as well. Pablo i would be curious to get your pov on how Mantra stand in front of prman 19 RIS @dneg for lighting task. Quote Link to comment Share on other sites More sharing options...
IvanPulido Posted March 20, 2015 Share Posted March 20, 2015 MPC in Vancouver and London uses Houdini and Maya with proprietary solvers (Flowline, Kali). MPC Montreal uses mainly Maya but trying to slowly integrate Houdini more (just now). MPC NY and LA uses mainly Houdini for commercials. Nice update, but Flowline is not a proprietary software from mpc, is from scanline, they are the only one external company that can use flowline. And about MPC Vancouver a friend of mine told me yesterday that they use maya only,i do not know if all the mpc office are the same or depends directly what you supervisor want. Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted March 20, 2015 Share Posted March 20, 2015 Hey Ivan, yea MPC bougth Flowline from Scanline a few years back. And about MPC Vancouver, yea they mainly use Maya with tools, but some people (very few) use Houdini as well, depending on the show and the need. Quote Link to comment Share on other sites More sharing options...
IvanPulido Posted March 20, 2015 Share Posted March 20, 2015 (edited) but some people (very few) use Houdini as well, depending on the show and the need. Nice to hear that!!!!! Thanks man for the info. Edited March 20, 2015 by IvanPulido 1 Quote Link to comment Share on other sites More sharing options...
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