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What is the current state of...


Guest mantragora

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Guest mantragora

... Houdini usage for games creation in Europe?

Couple years ago there was a post by GuerillaGames, than there is a ben who works in Ubi. I think I saw someone working for EA, but not in Europe. So, are there any other places on the old continent where it's used? How popular it's? Are there many more this kind of jobs than in 2008? Is there a life anymore in Europe or maybe everyone moved their ass to Canada?

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Game companies in Europe that are using Houdini:
(by type of work, company can be in more than one category)

Procedural:

  • Guerilla Games
  • Electronic Arts
  • Sumo Digital
  • Ubisoft
  • Microsoft Soho (I think)

VFX:

  • Guerilla Games
  • RARE
  • Criterion
  • Remedy

Houdini Engine:

  • Guerilla Games
  • Microsoft Soho (I think)

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Game companies in US that are using Houdini:
(by type of work, company can be in more than one category)

 

Procedural:

  • Certain Affinity

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VFX companies in Europe that are using Houdini with game engines:

  • Axis Animation
Edited by fântastîque Mântragorîè
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Guest mantragora

Freek works in EA. Coen Klosters AKA "cklosters" on SESI forum is in GuerilaGames. But those are all known places.

Any other? And are those places only hire like one Houdini guy or maybe they have bigger needs and bigger Houdini teams?

Edited by mantragora
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  • 2 months later...

I just started yesterday at Remedy on an effects consultant kind of deal - I expect I will be using Houdini for quite a bit, but it all remains to be seen.

No real Houdini usage here yet, though. (except some small things I did earlier as an outsource)

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Guest mantragora

She can't say much because of NDA's. And with free Houdini version they really can't say/don't know who tests Houdini Engine.

Edited by mantragora
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Sorry I got into an accident, so hence my tardiness:

 

but I requested to be allowed to reveal the info, however I have been told not to elaborate, but I can say taht my employer is moving forward at several studios with a fairly consolidated effort.
we are seeing production efficiency gains and there are defenitally some new developments that have piqued our interests...

however as you can see from the sideFX website EA has done projects in the past which were built upon a Houdini Backbone (SSX and Tiger for a while)

I'm afraid that I cannot elaborate more, however I can say that Houdini will be making more and more of an impact in the gaming scene in relatively short notice.

 

ps: Benoit, I take that challenge ;)

Edited by freaq
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  • 1 month later...

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