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christophejeudy

Procedural rocks carved in vdb

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Hey guys,

I'm trying to understand how to make procedural rocks carved in volumes using the technique exposed at Siggraph by Saber Jlassi.

You can find the video here

Hi approach is to use a combination of worley and aanoise in VOP.

The result should look similar to this image. I joined the image of his vop network too.

I didn't manage to reproduce what he is doing, been trying all day.

Is there anyone here who would be up for giving it a go with me ?

Any help would be very much appreciated.

Chris

 

Screenshot_171.png

Screenshot_172.png

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Very interesting topic. In fact I tryied to make something similar a few months back. I'll try to post images

Edited by Izat

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Those were my attempts on rock creation and other rocky natural stuff. But yeah, I really struggled with vdb noises and couldn't get a desired result. Need more practice.

voronoi_rocks_1.jpg

voronoi_rocks_2.jpg

voronoi_rocks_3.jpg

voronoi_rocks_4.jpg

voronoi_rocks_5.jpg

voronoi_rocks_6.jpg

voronoi_rocks_7.jpg

voronoi_rocks_8.jpg

voronoi_rocks_9.jpg

voronoi_rocks_10.jpg

Edited by Izat
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On 2/7/2019 at 9:32 AM, Izat said:

Very interesting topic. In fact I tryied to make something similar a few months back. I'll try to post images

I'm really struggling with this same exact thing as the OP, could you possibly share your workflow for some of the images you posted?

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