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Posted (edited)

Hey folks, proud to present LYNX Tools, a collection of production proven open source tools to accelerate your workflows!

All mentioned tools are free to download via the links below and are licensed with a full HoudiniFX license. All Houdini Assets have complete Houdini native documentation available.

Please give them a test drive, so we can improve them further :)

Roadmap | https://trello.com/b/f8Pgip7s/lynxpipeline

So far there are three tools:

LYNX_force_general | Tweak your sims with this all purpose & intuitive force field. Built to mimic force fields in other DCC applications, but with support for more features and a natural Houdini user experience. 
https://www.lucascheller.de/vfx/2019/03/24/vfx-lynx-houdini-force-general-asset/

LYNX_fabric | Create fabric/weave patterns with ease. Perfect for creating that holiday sweater you never wanted.
https://www.lucascheller.de/vfx/2019/03/16/vfx-lynx-houdini-fabric-asset/

LYNX_velocity | Get control of your velocities via an intuitive UI or groom them for absolute fine tuned control.
https://www.lucascheller.de/vfx/2018/11/01/vfx-lynx-houdini-velocity-asset/

More info on my website, including full release logs: https://www.lucascheller.de/blog/
Houdini User Group Munich Presentation: https://vimeo.com/334887452

Edited by LucaScheller
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Thanx Luca for free Stuff...:wub:

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Looking at the presentation I will definitively give a try to your tools.
Thank you to share this.
 

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Posted (edited)

 

3 hours ago, srletak said:

Thanx Luca for free Stuff...:wub:

 

15 minutes ago, flcc said:

Looking at the presentation I will definitively give a try to your tools.
Thank you to share this.
 

Thanks guys:) There have been quite a few improvements since the HUG Munich Presentation. Be sure to get the latest version (see the github repository for the latest updates, just fixed a bug in the force field a couple of minutes ago ;) )

Let me know if you have any questions / problems, documentation is currently wip, should be coming soon :)

Edited by LucaScheller

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Posted (edited)

Hey guys,

just a quick update on the tools:

  • All Houdini Assets now have complete Houdini native documentation available.
  • LYNX_fabric has a new LYNX_fabric_color node to control the color/Alpha/width attributes in a layered based fashion. LYNX_fabric_resample (LYNX_fabric_thread uses this heavily) is up to 5 times faster & LYNX_fabric_weave up to 2 times :) 
  • Full install instructions are now available on GitHub . The download is now also only via Github and not via my website anymore.
  • Various bug fixes & performance improvements on LYNX_force_general, LYNX_fabric, LYNX_velocity.
Edited by LucaScheller
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Posted (edited)

Hi everyone,

The official v1.0 Release is now online! Available to download for free here: https://github.com/LucaScheller/VFX-LYNX

Main features and improvements since the initial release are:

- All Houdini Assets now have complete Houdini native documentation available.
- Demo Files from the demos and tutorial videos are also on GitHub to get your started quickly
- Bug fixes, performance improvements and improved UX

LYNX_force_general:

  • Pin the transform to any polygon geometry or slide it along a curve.
  • New gradient force let's your sim flow along the gradient of your geometry.
  • Noise now supports all noise types, curl noise sdf influence and "noise as strength".
  • "Hide on Playback" support for guides
  • Full support for curves with helpful visualizers.

LYNX_fabric:

  • LYNX_fabric_color let’s you tweak your Cd/Alpha/width attributes in a layered based fashion
  • Support for custom normals and the scale attribute across all nodes.
  • Improved performance and UX experience with useful presets.

LYNX_velocity:

  • You can now set the attribute to manipulate to be a custom one
  • Visualizers are now handled by the .hda to handle custom attribute support

Full release logs are available on GitHub and on my website

Enjoy! Can't wait to hear your feedback!

Here are the updates covered in two videos:

 

 

Edited by LucaScheller
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