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If I understand correctly what you're asking... Placing arbitrary non-parameter-based-keyframe markers on the timeline is not currently possible from default Houdini at the moment.

If you want a work-around then create a null, call it "Marker" and place keyframes where you want to mark them. Then, when you select that node those markers are visible.

If you want a non-parameter-based-keyframe marker your best bet is to create a detailed RFE over at https://www.sidefx.com/bugs/submit/ and then wait to see if the DEV Gods find your suggestion well formed.

If you want to get into the weeds and do it yourself here's the playbar park of the SDK: https://www.sidefx.com/docs/hdk/class_h_o_m__playbar.html#ab7b9337b20b1188221ff1761e1058949

There's also the Network boxes and stickie notes: https://www.sidefx.com/docs/houdini/network/organize.html

 

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Thanks kleer, I figured the null workaround but just thought this should be an obvious feature in any package involving animation...
Still Houdini rocks :)

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You're very welcome!

Why obvious? Where have you seen it before?

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Well timing cues are often pretty handy when animating, I use timeline markers all the time in after effects and cinema 4d.

A bunch of other softwares have them too...

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