Zunder Posted April 21, 2023 Share Posted April 21, 2023 14 hours ago, Librarian said: @crispr_boi Check this .. and Please post some tutorials that you on Your Spare Time.don't care I just want hip.....and (you have Internet exactly like me) use wisely -Made/from any Source. ok ...mmmm ..Lovely Idea.. (i post my source , just be More Active) if you have time ..mmm ..and on my language(polabrnjaj) from Zambia . scriptVexsmoke.hiplc 496.98 kB · 2 downloads Thank you for what you're doing for the community! Your hips and help on odforce is priceless! 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted April 22, 2023 Share Posted April 22, 2023 (edited) can be useful on any motion(trans-scale to 0.01) ..Like always <3 Asia . collEm.hiplc Edited April 22, 2023 by Librarian 5 Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 11, 2023 Share Posted July 11, 2023 <3 Asia.Have Fun. Sop render .with endless possibility for tweak . SopRender.rar 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted July 14, 2023 Author Share Posted July 14, 2023 (edited) I worked my way through the vellum hairball stretch tutorial. ap_vellum_hair_tear_tutorial_071423.hiplc Here's a variation where lines are generated inside each letter of a remeshed font using the findshortestpath node. This let's you pull apart a word. ap_kr_vellum_hair_tear_tutorial_071423.hiplc Edited July 14, 2023 by Atom 5 Quote Link to comment Share on other sites More sharing options...
Atom Posted July 15, 2023 Author Share Posted July 15, 2023 I just worked my way through the tutorial demonstrating how to add project non-divergent to your popnet velocities for a more natural flame look. ap_tut_pop_non_divergent_071523.hiplc 2 Quote Link to comment Share on other sites More sharing options...
Librarian Posted August 10, 2023 Share Posted August 10, 2023 Asia .Just nice to have in One place. Vector-add,cross,dot,multiply,rotate,subtract-transform_matrix,inverse-matrix,3dtransform-matrix. vec.rar 2 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted August 11, 2023 Share Posted August 11, 2023 . jaj.hiplc 5 Quote Link to comment Share on other sites More sharing options...
Atom Posted September 3, 2023 Author Share Posted September 3, 2023 (edited) Building on chapter 14 of the particle planet tutorial series posted on SideFX, I extended the scene to detect when the particles escape the surface. After they age two seconds, a popseek draws them back to the surface. White lines never leave the surface, lavender are free roaming, and yellow are free roaming aged particles heading back to the surface. There are lots of noise control to vary the speed and timing. ap_tut_particles_around_sphere_090323.hiplc Edited September 3, 2023 by Atom 5 Quote Link to comment Share on other sites More sharing options...
Librarian Posted October 7, 2023 Share Posted October 7, 2023 Asia. Nice tricks with diff movements . Astrans.hiplc Quote Link to comment Share on other sites More sharing options...
Librarian Posted October 17, 2023 Share Posted October 17, 2023 Old Ex From Asia. SDQ.rar 2 Quote Link to comment Share on other sites More sharing options...
Atom Posted October 20, 2023 Author Share Posted October 20, 2023 Here' s another short SideFX tutorial on squeezing a font by converting it to vellum. ap_tut_vellum_font_squish.hiplc 3 Quote Link to comment Share on other sites More sharing options...
Librarian Posted October 23, 2023 Share Posted October 23, 2023 Anim In Array Olivier Jeannel (Vimeo). animAr.hiplc 3 Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 7, 2023 Share Posted November 7, 2023 Tricks Asia CvPer.hiplc 6 Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 7, 2023 Share Posted November 7, 2023 -"- Asia. CvitO.hiplc 2 Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 7, 2023 Share Posted November 7, 2023 -"-.Asia Feiboi.hiplc Quote Link to comment Share on other sites More sharing options...
Librarian Posted February 25 Share Posted February 25 https://twitter.com/WhiteDo27114277 inc Files cloud2.mp4 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted April 14 Author Share Posted April 14 (edited) I worked through the room map setup inside the Houdini 20 help. Here's an example file setup to produce a Karma render using the default room map. I'm attaching the roommap_debug.exr file so you'll have an example of how to create your own room maps. Just remember to preserve the alpha channel on boxes marked S1-S4. It would be nice if SideFX would post a few starter room maps to the Content Library. It looks like there are a few free maps here: (scroll down to free scene) https://wparallax.com/ roommap_debug.exr ap_sidefx_room_map_styles_041424.hiplc Edited May 10 by Atom 2 Quote Link to comment Share on other sites More sharing options...
Librarian Posted April 30 Share Posted April 30 https://godofsuama.hatenablog.com/ https://cgworld.jp/regular/hcb/ https://cgworld.jp/regular/houdini_cook_book_entry/ 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted May 11 Author Share Posted May 11 (edited) I have reworked Alejandro's fill a flip collider from an exterior source. This re-work of the network uses the newer H20 nodes. NOTE: If you get a font error, just pick one that is on your system. Original HIP files found here: ap_pazuzu_FLIP_fill_FONT_from_outside_050824.hiplc Edited May 12 by Atom 4 Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 13 Share Posted June 13 @0x384c0 I hope its OK ..And thank you @caskal One of the Reason's https://github.com/0x384c0/HoudiniProjects Quote Link to comment Share on other sites More sharing options...
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