Search the Community
Showing results for tags 'Houdini 14'.
-
Hi all, I am having some issues with following along with a tutorial in which the person teaching is using Houdini 14, so the Foreach loop and Voronoi are different, I managed to work out Voronoi in Houdini 17 as I have used it before except the Foreach loop nodes in which this case is nod usable du...
- 1 reply
-
- rbd
- houdini 14
-
(and 1 more)
Tagged with:
-
Hi all, I will be post all my sand simulations in this thread. All critics and suggestions are welcome.
- 11 replies
-
- 2
-
-
- grains
- SAND SIMULATIONS
-
(and 1 more)
Tagged with:
-
I'm starting to learn dynamics, and I want to output the direct and indirect ray samples from a volume using the pyro shader. I've set the mantra node to output the extra image planes, but when I use ray tracing neither image plane has any info. I can get information when I set the render type to PB...
-
- ray tracing
- houdini 14
-
(and 3 more)
Tagged with:
-
Hi All, I am a maya user and I have recently started learning Houdini and was looking for a procedural way of selecting inside or outward faces of for say this glass geometry. thanks
-
Hi, I have Houdini Indie, I am trying to simulate a cloth animation and am getting very, very slow results. I am doing a simple grid with 100 by 100 res fall into a smaller cube. On the default Finite Element Solver settings it is taking close to a minute per frame. If I increase the res of...
-
Hi guys, I am a beginner with Houdini and I have a strange problem. Yesterday night, I ran a simulation on my Mac (twice) and everything went fine. Today, I tried to run the same simulation on a PC (windows 7 and the same amount of ram) and Houdini slowly ate all the ram and crashed the app....
- 3 replies
-
- houdini 14
- windows
-
(and 2 more)
Tagged with:
-
Hi guys, sorry to annoy you but I am just entered in the "world" of VFX and CG and I need your help I am trying to create a shot of a boat moving. I have created a collision geometry, a proxy volume, and run the simulation (particle separation is always 0.03). Once I converted the part...
-
Hi guys, The question is simple, I am trying to make a shot of a boat with some waves: is it possible, in the OceanFX tool, to "time shift" the ocean? I'm asking because the waves I like are about 50 frames after the start of my ocean and every time i want to modify something I have to "waste" a...
- 2 replies
-
- procedural ocean
- time shift
-
(and 2 more)
Tagged with:
-
I've been going through the tutorials listed on the SideFX website for Houdini lately, and I've had an issue with the first tutorial in Procedural Modeling where Ari is making a hose that follows a Path CV object. My issue is that no matter what I do when creating the path, my normals are not align...
- 4 replies
-
- houdini 14
- path cv
-
(and 3 more)
Tagged with:
-
Hello everyone, I was wondering if there is a way to export vdb 2.0 from houdini 14 instead of 3.0. If yes how? Thanks a lot!
-
Please excuse me guys,I am new to Houdini and I was trying to generate few passes of Pyro in Houdini but unfortunately I was unable to achieve those,I hope you guys would help me in resolving the following issues I have faced. I have enclosed my project as well as rendered .exr files for your consid...