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Found 10 results

  1. Important Looking Pirates is looking to expand our FX team with talented and creative senior effects artists. We are looking for both full time and freelance artists, who can either join us here in Stockholm or work remote. If you are interested in working on some of the coolest shows next year, and taking creative charge of your work take a look at the job posting: https://emp.jobylon.com/jobs/70715-important-looking-pirates-senior-fx-artist/ Cheers, Juri Head of FX ILP
  2. Role Interference Pattern are looking for a senior 3d asset artist to join our team at our Edinburgh studio in a long term capacity. The role requires a high level of experience in modelling, sculpting and texturing stunning environmental, prop and character assets in a range of styles. From hyper-realistic to heavily stylised, we are looking for someone with the range to create across a broad spectrum. Ideally with experience in creating for both pre-rendered and realtime/games. We appreciate that potential candidates may have varying levels of experience and software familiarity; we are primarily looking for a proven track record in turning out great looking work in good time and someone who can demonstrate a strong sense of visual aesthetics. We are currently working on a remote studio model and will continue this for the foreseeable short term. We will however look to transition back to working from the studio in the future and this would ideally involve at least a part time presence in the Edinburgh studio. We are however open to discussion around this point and how it might work for the chosen candidate. Applicants: ● will be driven by a desire to create stunning 3d assets ● will be responsible for creating content for live studio projects ● will have a keen eye for detail ● will provide feedback and supervision to other artists ● should have experience with Maya (or similar), ZBrush (or similar) & Substance Painter ● should have a broad working knowledge of the entire 3D pipeline ● must be available for start as close to the start of September as possible ● must currently be able to work legally within the UK Application Process To apply, please send your CV, cover letter and links to an online showreel or portfolio to info@interferencepattern.com About us We are a small and perfectly formed animation studio based in Edinburgh, one of the most beautiful cities in the UK. We do a diverse and interesting range of work, including documentary features, commercials, original shorts, interactive VR experiences and bespoke 3d asset builds.
  3. Interference Pattern are looking for a senior-level 3d artist to join our team at our Edinburgh studio in a long term capacity. The role requires a broad knowledge and experience of the entire 3D pipeline, from modelling and texturing, through to lighting and final compositing. We appreciate that potential candidates may have varying levels of experience and software familiarity; we are primarily looking for a proven track record in turning out great looking work in good time and someone who can demonstrate a strong sense of visual aesthetics. We are currently working on a remote studio model and will continue this for the foreseeable short term. We will however look to transition back to working from the studio in the future and this would require presence in Edinburgh. Applicants: ● will be driven by a desire to create beautiful, inspiring visuals ● will be responsible for creating content for live studio projects ● will have a keen eye for detail ● will provide feedback and supervision to other artists ● should have experience with Houdini, Maya, Painter, Redshift, Unreal and Nuke ● must be available for an immediate start ● must currently be able to work legally within the UK Application Process To apply, please send your CV, cover letter and links to an online showreel or portfolio to info@interferencepattern.com About us We are a small and perfectly formed animation studio based in Edinburgh, one of the most beautiful cities in the UK. We do a diverse and interesting range of work, including documentary features, commercials, original shorts, interactive VR experiences and bespoke 3d asset builds.
  4. Senior FX TDs will act as an example to and mentor junior artists. They will deliver all tasks within the required timeframe. They will be capable of assisting production to answer questions related to FX work; both ongoing and upcoming. In addition, they will assist junior artists regarding techniques, and approaches for FX. They will guide junior artists through the workflow process within the department to explain how their work connects to other departments. Senior FX TDs will proactively seek solutions with FX Leads and members of other departments. They will communicate with other departments, ensuring they receive data to resolve shot related issues. Senior FX TDs will work with their Supervisor and Leads to implement technical and creative solutions to shows. They may be required to balance multiple shows and communicate with other Leads/artists that are assigned to the show to ensure continuity. They will potentially assist in the Lead role on a short term basis in the event of an absence or production needs require it. They will participate in team meetings when necessary. DUTIES & RESPONSIBILITIES · Create multiple types of realistic and believable effects (ie. rigid body and particle dynamics, procedural geometry generation, fluid dynamics and cloth simulations) with minimal supervision and within the studio pipeline · Address your Leads critiques and comments while providing solutions to aesthetic issues to improve the shot; and maintaining a quality level as described by your Supervisor/ Lead · Provide dailied versions for assigned tasks in an agreed upon time by your Supervisor/ Lead · Attend dailies, reviews, and team meetings as required · Work with FX team, as required, to maintain shot continuity; as well as, support other departments (Lighting, Compositing, etc) to ensure information is communicated up and down the pipeline · Provide input regarding existing tools and interfaces for FX pipeline and provide solutions for technical problems that may arise in a shot, sequence or with a film format · Assist members of the FX team to learn and grow their skills to meet their career aspirations by providing informal feedback, tips and tricks, and encouragement · Estimate the time required for tasks and provide accurate progress reports · Mentor junior artists EDUCATION AND EXPERIENCE · 5 years+ of feature film/TV production experience · Demonstrated work experience with Houdini · Strong understanding of natural phenomenon and how to replicate them using FX techniques, good knowledge of the underlying mathematical principles and a desire to learn more depending on the requirements of each project SKILLS AND ABILITIES Technical skills · Ability to train work in Houdini · Able to create multiple types of FX from simple to difficult with a minimum of supervision · Strong aptitude for technical workflow challenges such as directory structure, file formats, naming conventions, scripts, automation tools, automated dailies, etc. · HScript is a minimum requirement, python scripting preferred · Python scripting, C++ and RenderMan shader coding is a bonus · Experience with other solvers and simulation tools (e.g. Naiad, realflow, Bullet, Blastcode, etc) is a bonus Core skills · Ability to assist bids; determine the timeframe and scope required for each project · Ability to troubleshoot and deal with competing priorities · Excellent problem solver who can focus on detail, while maintaining the whole picture · The ability to work alongside, communicate with, and understand the requirements of Animators, CG and VFX Supervisors, Assets Department, Creature FX, Lighting, Comp, R&D and Pipeline developers · Excellent time management and communication skills
  5. Do you want to come and work at a vibrant and passionate animation studio, based in the beautiful city of Edinburgh? If the answer is yes, then check out our current job opening below. …about Interference Pattern We are a small and perfectly formed animation studio based in Edinburgh with a diverse and interesting range of projects in the pipeline, from documentary features to original shorts, working in 2d, 3d and vfx. …about Edinburgh Edinburgh is the beautiful, historic and vibrant capital city of Scotland. With a blossoming creative arts scene and great access to the rest of Scotland it offers the best of both city living and the great outdoors. Senior 3D Artist We are recruiting for a senior level 3D artist for a full-time position at the studio. Ideally the candidate should have a minimum of 4 years production experience, with some of that time spent in a more senior artist role. This timescale is negotiable depending on an applicant’s portfolio. A generalist 3d skill-set is required, with strong lighting and compositing also being an advantage. The role will entail most aspects of 3d production, with a focus on modelling, texturing, lighting and compositing, with rigging and animation, if covered within the candidates range of skills. If you have a more technical mindset then there is also scope for contributing to the development of our studio pipeline and procedures. Start date is negotiable depending on the right candidate for the position, but we are aiming for immediately. If you relish the prospect of working in a dynamic, growing animation studio this could be the perfect position for you. Responsibilities working on all aspects of 3d content for studio projects from modelling to lighting and compositing working closely with a project’s creative team, directors and clients to define the best approach and execution for projects Requirements Artistic Requirements a generalist 3d skill-set strong lighting and compositing a bonus portfolio showing both photo-realistic and stylized 3d examples an attention to detail and ability to self-critique Personal Requirements minimum of 4 years production experience excellent problem solving skills an ability to guide and direct junior members of the team a strong track record in successfully delivering projects within deadlines, whilst meeting the required quality and creative criteria currently be able to work in the UK. able to be located on-site in Edinburgh Technical Requirements (bonus) familiarity with the following software would be a bonus (but not essential) Substance (Painter & designer), Photoshop Houdini, Maya, Zbrush Nuke scripting and coding skills a bonus Application process To apply, please send your CV, cover letter and links to an online showreel or portfolio to info@interferencepattern.com
  6. The Embassy VFX is a Canadian, Oscar-nominated production house, specializing in live-action production, post-production, and animation for feature films & commercials. We are currently looking for a Senior Compositor to join our team for work on upcoming feature, television and commercial work. We require someone who is able to work in a fast-paced environment to deliver an extremely high level of work. Please note: At this time we are accepting applications only from those artists who are legally eligible to work in Canada (ie Canadian citizen, permanent resident, or currently hold a work permit). Click here to apply: https://the-embassy-vfx-inc.hiringthing.com/job/25436/senior-compositor-contract-position Principle Duties & Responsibilities Establish certain looks and/or solve particular design or effects challenges for key visual effects shots Full shot compositing including paint and roto when required Working within studio best practices, follow guidelines, and keep scenes clean and organized Prioritize and revise work based on direction from supervisors Meet project milestones and deadlines on time Education, Experience, and Skills Required Strong knowledge of compositing workflow and other major aspects of post-production Possess a keen eye for colour and colour matching Ideal candidate will have 7+ years industry experience in commercials, film or TV Strong understanding of multiple aspects of the VFX pipeline Be comfortable working with clients Excellent communication skills We Offer Competitive salary based on experience A fun and collaborative environment Emphasis on work/life balance Ample cross-training opportunities Dog-friendly workplace
  7. I know it's tough out there, but I got the CHOPS, the SOPS, the POPS, and the DOPS (and Python) to help deliver on time and under budget. I'm on the market and well rested, ready to chew through the latest vfx challenges with a committed crew. 8 years of Houdini and 17 years in the vfx industry. Check out my reel over at: The breakdown's at: https://docs.google....-bh63-CoVcY/pub Resume: https://docs.google....L64OrmVZsr8/pub my LinkedIn will all sorts of accolades from old work mates: http://www.linkedin.com/in/clearmenser And of course there's all my helpful comments here on odForce http://forums.odforce.net/profile/1210-kleer001/ edit: added newest reel
  8. Senior Media Systems Engineer - Digital Domain Vancouver Department: Media Systems Reports to: Chief Engineer Status: Exempt Classification: Full Time Purpose of the job: The Senior Media Systems Engineer assists the Chief Engineer in a variety of maintenance and help-desk tasks. The role requires interacting on a daily basis with artists and production staff to make sure that they are able to complete their own tasks with a minimum of down time or confusion. The successful candidate will work with display systems, video editing and archiving systems, as well as digital projection, and computer systems to accomplish these goals. An aptitude for electronics, displays and computers are essential. Experience in managing and maintaining cross site multi-location media system setups is also key. An outgoing, helpful manner will go a long way. Essential Functions/Responsibilities: • Monitor calibration, including desktop HP Dreamcolors and all Plasma/LED TVs • Verifying that all view station room equipment is working on a daily basis • Verifying the integrity of all conference room equipment on a daily basis • Maintain projection room equipment as required • Collaborate with Editorial staff to create Avid archives; restore jobs as requested by Vid-I/O and Editorial staff • Be the Admin for the Avid Unity: install and/or remove partitions as needed, set user permissions, etc. • Perform Avid upgrades or downgrades as needed, including adding/deleting users from each workstation • Be the point person for the conference rooms and view rooms, be responsible for user training where needed, escalate problems to the appropriate departments as needed. • Some wiring and assembling of audio and video equipment, as required. Qualifications: Education and/or Experience Required: • A specific degree is not required; however, an electronics-related degree would be useful. An Associate degree or equivalent from a two-year college or technical school would be appropriate. • Ability to assemble and wire up devices is a big plus, as is the ability to make cables and assemble connectors. • Experience with computer software and operating systems, especially OSX and Linux, preferred • Prior experience with professional video and/audio systems is a plus • Prior experience with conference room systems (video presence) is a plus • Enthusiastic, helpful, willing to engage with users and help them solve problems is a big requirement Working Conditions and Environment/Physical Demands: • Office working environment. • Hours for this position are based on normal working hours but will require extra hours pending production needs. • Walking/bending/sitting. The above statements are intended to describe the general nature and level of the work being performed by people assigned to this work. This is not an exhaustive list of all duties and responsibilities associated with it. Digital Domain Vancouver management reserves the right to amend and change responsibilities to meet business and organizational needs. To apply for this position submit an application at www.digitaldomain.com/careers/ Please select Vancouver from the location drop down menu
  9. FX Artists - Senior (Munich) We are looking for an experienced FX Artist to join us for a US feature film. Start date: As soon as possible. Primary responsibilities: • Create convincing, realistic FX solutions and simulations (destruction, physical elements, atmospherics, cloth) • Deliver all elements in a structured way that allows efficient integration into the pipeline • Work with other departments (animation, rendering and compositing) to find feasible concepts for the challenges at hand Requirements: • Minimum of 4 years feature film experience • Extensive knowledge of Houdini, Maya, Realflow and it's application to particle systems, fluid simulation, rigid body dynamics, volumetrics and procedural geometry generation. • Strong visual and problem-solving skills is a must • Good communication skills and team orientation required to make and incorporate suggestions to and from other members of the VFX team • Good English language skills • EU citizenship or an existing German work permit Desirable Skills: • Python scripting • programming skills. If you are interested, please send us an updated CV, link to your demo reel plus daily rate to: laila.sleiman@trixter.de. Thanks! Laila Sleiman. Recruiter at Trixter Film GmbH.
  10. I know it's tough out there, but I got the CHOPS, the SOPS, the POPS, and the DOPS to help deliver on time and under budget. Check out my reel over at: https://vimeo.com/56454131 The breakdown's at: https://docs.google....-bh63-CoVcY/pub Resume: https://docs.google....L64OrmVZsr8/pub and finally my LinkedIn will all sorts of accolades from old work mates: http://www.linkedin.com/in/clearmenser
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