bruchhagevfx Posted May 30, 2019 Share Posted May 30, 2019 Hey my Render View is working absolutely fine but if I wanna render to Disk I always get a short freeze followed by an Error: Error opening the tile device. I’m using RedShift V. 2.6.41 and Houdini 17.5.173 Hope somebody can help me with that. Quote Link to comment Share on other sites More sharing options...
Librarian Posted May 30, 2019 Share Posted May 30, 2019 "Experimental version " or Indie version or ???? it happens sometimes Quote Link to comment Share on other sites More sharing options...
Howitzer99 Posted June 1, 2019 Share Posted June 1, 2019 Sounds strange, I'd suggest rolling-back to a previous version. I'm still on 2.6.38 and have never seen this error when disk rendering. Quote Link to comment Share on other sites More sharing options...
bruchhagevfx Posted June 1, 2019 Author Share Posted June 1, 2019 Thank you, I'll give that a try. Quote Link to comment Share on other sites More sharing options...
XRM Posted June 19, 2019 Share Posted June 19, 2019 Do you have a solution ? I am getting the same error. Quote Link to comment Share on other sites More sharing options...
Popular Post x0z79592 Posted June 20, 2019 Popular Post Share Posted June 20, 2019 (edited) Disable the Render to Mplay under the Output tab. Edited June 20, 2019 by x0z79592 8 3 Quote Link to comment Share on other sites More sharing options...
XRM Posted June 25, 2019 Share Posted June 25, 2019 On 6/20/2019 at 4:39 AM, x0z79592 said: Disable the Render to Mplay under the Output tab. Thank you Weish! Quote Link to comment Share on other sites More sharing options...
Harsh M Posted August 9, 2019 Share Posted August 9, 2019 On 6/20/2019 at 1:39 AM, x0z79592 said: Disable the Render to Mplay under the Output tab. Yes, It is working now.Thank you very much! 1 Quote Link to comment Share on other sites More sharing options...
ashu_tosh_m Posted December 11, 2019 Share Posted December 11, 2019 On 20/6/2019 at 2:09 PM, x0z79592 said: Disable the Render to Mplay under the Output tab. Hey But i cant see the rendering progress..its rendering in the background Quote Link to comment Share on other sites More sharing options...
Atom Posted December 11, 2019 Share Posted December 11, 2019 Just look in your target render folder for images. What is happening is that each time a frame is rendered, MPlay uses a little more memory. If your frame sequence is long enough, MPlay will consume all physical ram and produce the Tile error inside of Redshift when it requests more memory for the new frame. 1 Quote Link to comment Share on other sites More sharing options...
x0z79592 Posted December 12, 2019 Share Posted December 12, 2019 19 hours ago, ashu_tosh_m said: Hey But i cant see the rendering progress..its rendering in the background Hey But you can't even render imager if you won't disable the Mplay function. Quote Link to comment Share on other sites More sharing options...
differ Posted January 13, 2020 Share Posted January 13, 2020 On 2019/6/20 at 4:39 PM, x0z79592 said: Disable the Render to Mplay under the Output tab. You are my hero! Quote Link to comment Share on other sites More sharing options...
Pierre Blaise Dionet Posted February 9, 2020 Share Posted February 9, 2020 On 20/6/2019 at 4:39 PM, x0z79592 said: Disable the Render to Mplay under the Output tab. Brilliant! Quote Link to comment Share on other sites More sharing options...
Brazen Posted June 18, 2020 Share Posted June 18, 2020 Hello guys, I'm using exactly the same versions (Houdini 17.5.173 and Redshift 2.6.41) and I'm facing the same issue. Disabling the Render to Mplay under the Output tab doesn't seems to fix the issue. Also, every time I click on "Render on disk", Redshift crashes after a short while. Here is a short video to show you my problem : https://drive.google.com/file/d/18-_iGEg8YkIcTIlVEG0iBMsYmqVYYr1U/view?usp=sharing I see that Redshift is crashing each time at "Mem for SS inputs" so I suspect memory issue but don't know much more as I'm on Win10 and can't manage to redirect the output of the Houdini console log to a cmd shell... Anyone have any advice to solve this issue ? Thanks a lot Quote Link to comment Share on other sites More sharing options...
flcc Posted June 19, 2020 Share Posted June 19, 2020 (edited) if it's the same problem as above, as explained, it's a memory problem with mplay. it's happen also with more recent versions. When rendering high res or long animations you must use render to disk and disable the "render to mplay" option. Edited June 19, 2020 by flcc 1 Quote Link to comment Share on other sites More sharing options...
Brazen Posted June 19, 2020 Share Posted June 19, 2020 (edited) Thanks for your answer, but as explained above and as you can see on the video I have posted, when I'm disabling the "render to mplay" option and clicking on "Render on disk", this wouldn't work : Redshift crashes after a short while. It's exactly my issue and I don't know how to solve it. Yesterday, I tried to update Redshift to 2.6.54 (Houdini still 17.5.173) and this time, when disabling the "Bake render map" option, I can render out images on disk and to MPlay. However, when enabling the "Bake render map" option, I would have the exact same issue as before : Redshift crashes each time (when clicking on "Render on disk" and the "Render to Mplay" option still disabled)... So I'm still having the same issue Edited June 19, 2020 by Brazen Quote Link to comment Share on other sites More sharing options...
flcc Posted June 19, 2020 Share Posted June 19, 2020 Because of the many houdini updates the developer only supports certain versions. With recent versions only the latest 17.5 is supported. support for 17.5.173 is dropped since 2.6.44 2.6.44 (2019.07) * [Houdini] Added support for H17.5.293 and dropped support for H17.5.173 If you're lucky it can work, but if you get problems... better to update your houdini version. You can find the complete list of release and drop in the release notes of the doc. Quote Link to comment Share on other sites More sharing options...
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