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Showing results for tags 'motiondesign'.
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FFX Align To Curve HDA FFX Align To Curve brings a faster system for customizing orientation of geometry along the length of a curve. Working with point data directly, a user is easlily able to develop in realtime their desired orientation data. A clear adjustable guide system shows exactly which direction your geometry will orient towards once copied onto the processed points. Scaleable arrows reveal the primary tangentu orientation and travel direction along the curve. Auxillary normal and bitangent markers reveal the other axis orientations. Features include: - Guide scaling, opacity, and color. - Offset parameter to slide points along curve. - Reversible orientation direction - Roll, Pitch, and Yaw controls that can be varied over the length of curve. - Pscale (scale) point attribute that can be randomized and varied over the length of curve. - Cd (color) point attribute that can be varied over the length of curve. - Separate head and tail point breakout to allow for unique geometry from the main curve. - Plus other adjustment, and output options. Video Tutorial: https://vimeo.com/478682335 For more information please visit https://fendrafx.com
Hello Peoples, its my first Time typing in a forum, but i am looking forward to meet the right people here, because in my social area nobody wants to speak with me about Houdini. Haha. As the title says, i want to know how i transfer the pressure/stretch/bend attribute to the final Render Geo and make the Stiffness or the Stress visible in my Rendering. Has anyone a clue? And sorry if there is a topic already. Thanks very much
Hello guys. I was wondering if you have any recomandations for places to learn, like websites, youtube channels, vimeo channels, news, blogs, anything useful, that gets updated often. I was thinking it would be a good idea to share sites from which we learn. If you're self-educated, you'll know how important Lester Banks (http://lesterbanks.com) or the FxHive channel is. I can't thank these guys enough. One of my favorites are the Entagma guys, but i guess everyone knows them, they are famous now Also, because i come from C4D, i get a lot of inspiration from Beeple, i've heard he's also famous