robert.magee Posted October 18, 2011 Share Posted October 18, 2011 H12 goes beta! AUP customers can contact account managers to be added to beta test list - testers will be added in as needed - Apprentice HD users will be able to upgrade to get early access near end of beta. Quote Link to comment Share on other sites More sharing options...
calix Posted October 18, 2011 Share Posted October 18, 2011 Hi Robert! Thanks for the great news! Who is the account manager? Thanks! calix Quote Link to comment Share on other sites More sharing options...
zarti Posted October 18, 2011 Share Posted October 18, 2011 nice splash too . i like it . Quote Link to comment Share on other sites More sharing options...
robert.magee Posted October 18, 2011 Author Share Posted October 18, 2011 Who is the account manager? This would be your sales rep - you can email sales@sidefx.com if you don't know their name. Be sure to include your address so the right account rep can contact you. Robert Quote Link to comment Share on other sites More sharing options...
calix Posted October 18, 2011 Share Posted October 18, 2011 Thanks Robert! :-) Quote Link to comment Share on other sites More sharing options...
Netvudu Posted October 19, 2011 Share Posted October 19, 2011 ooooh *drools* Quote Link to comment Share on other sites More sharing options...
Stalkerx777 Posted October 19, 2011 Share Posted October 19, 2011 Apprentice HD users will be able to upgrade to get early access near end of beta. Very nice! Quote Link to comment Share on other sites More sharing options...
dennis.albus Posted October 19, 2011 Share Posted October 19, 2011 I like the new splash screen a lot Quote Link to comment Share on other sites More sharing options...
thinkinmonkey Posted October 19, 2011 Share Posted October 19, 2011 Yeap, the new splash screen is very nice. I can't wait for H12. Thanks SideFX!!! Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted October 19, 2011 Share Posted October 19, 2011 How much takes a beta? I can't wait to upgrade my HD license!!! Quote Link to comment Share on other sites More sharing options...
lisux Posted October 20, 2011 Share Posted October 20, 2011 I can't wait to upgrade my HD license!!! Just wait a couple of months, all the new stuff is a dramatic change in the Houdini internals, yeah this part of every app that usually nobody is brave enough to rewrite. So it is better to have a lot of testing and be sure is solid enough for production. I think the wait and testing is worth. H12 is going to be one of the most important releases in Houdini ever. Quote Link to comment Share on other sites More sharing options...
Leon Amion Posted October 20, 2011 Share Posted October 20, 2011 Ooh I´m excited Cant wait to get my hands on that Pre-selection highlighting, juicy! Also, nice Splash! Quote Link to comment Share on other sites More sharing options...
abvfx Posted October 20, 2011 Share Posted October 20, 2011 Yeah that pre-selection highlighting is gonna be awesome for animation/rigging... and cloth omg better cloth. Ive already got characters lined up for the H12 treatment. Quote Link to comment Share on other sites More sharing options...
jim c Posted October 21, 2011 Share Posted October 21, 2011 Yeah I'm *really* anxious to get my greedy little hands on this. Can't wait to hear more specifics about it. Quote Link to comment Share on other sites More sharing options...
evgen Posted October 21, 2011 Share Posted October 21, 2011 Great news! Robert, whether will be additional information about h12 near future? Quote Link to comment Share on other sites More sharing options...
Stalkerx777 Posted October 21, 2011 Share Posted October 21, 2011 (edited) Maybe some day, sesi will implement dragging handles with a middle mouse button...... i think many many animators and scene assembly artists will be very very happy. It's very awkward right now to move character handles..... Edited October 21, 2011 by Stalkerx777 Quote Link to comment Share on other sites More sharing options...
Jason Posted October 21, 2011 Share Posted October 21, 2011 Maybe some day, sesi will implement dragging handles with a middle mouse button...... i think many many animators and scene assembly artists will be very very happy. It's very awkward right now to move character handles..... Do you mean like detaching that handle, moving it, then reattaching the handle just by dragging? Quote Link to comment Share on other sites More sharing options...
old school Posted October 21, 2011 Share Posted October 21, 2011 Nope. It's when you can't see the handle for the object you want to move to another snap point. It's a Maya feature that's used quite frequently. You select the object somehow (network, viewport) but you can't see the handle at all. With one of the snapping options enabled, say points, with your object selected, you can swipe with the MMB gesturally over any point in the viewport and the selected objects centre handle pivot is snapped to that point. Just got another request for this RFE today in fact. Quote Link to comment Share on other sites More sharing options...
kemijo Posted October 21, 2011 Share Posted October 21, 2011 That's useful as well, but I think Stalkerx is referring to something even simpler...when any manipulator is selected, it can be dragged with MMB without actually needing to move your mouse over it and dragging. "viewplane" aligned is default, but you can also click on any handle to highlight it, and it can then be dragged from anywhere in the viewport with MMB. This is usually combined with the "gesture" based move, where you can SHIFT-MMB-drag in a direction, and the handle that pointing in that direction will be activated and moved, without having to actually "touch" the manipulator at all. For example, if the translate manip is displayed on a world aligned object, and you want to move the object in Y, you can SHIFT-MMB-drag "up" with your mouse from anywhere in the viewport, and the Y manip will become active and will move the object. Done multiple times in succession, this is very handy and makes layout tasks much faster. Be great to see these simple features in H12 or later. Nope. It's when you can't see the handle for the object you want to move to another snap point. It's a Maya feature that's used quite frequently. You select the object somehow (network, viewport) but you can't see the handle at all. With one of the snapping options enabled, say points, with your object selected, you can swipe with the MMB gesturally over any point in the viewport and the selected objects centre handle pivot is snapped to that point. Just got another request for this RFE today in fact. Quote Link to comment Share on other sites More sharing options...
abvfx Posted October 21, 2011 Share Posted October 21, 2011 Yeah i would love this, used it all the time back int he Maya days. Quote Link to comment Share on other sites More sharing options...
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