mark Posted September 21, 2005 Share Posted September 21, 2005 hi all. just a couple of my most recent projects. i get a lot of help from people here and at sesi but often dont have much tangible to show for it (i.e. renders) - i have so many incomplete projects its not funny. So i just wanted to show these. my favourite piece (the concept is not mine, its based on a pic from the web years ago): below are just tests to see if i can take the technique further (they didnt get as much time (heart and soul) as the top one though): Quote Link to comment Share on other sites More sharing options...
Jason Posted September 21, 2005 Share Posted September 21, 2005 Lovely! Those are very easy on the eyes, Mark! Can we expect some animations soon? Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted September 21, 2005 Share Posted September 21, 2005 Yep - nice! Jason is right. Please animate this stuff! Quote Link to comment Share on other sites More sharing options...
stevenong Posted September 21, 2005 Share Posted September 21, 2005 They look great! I like the first pic very much. More! More! More! Cheers! steven Quote Link to comment Share on other sites More sharing options...
slade Posted September 21, 2005 Share Posted September 21, 2005 nice work mark. Quote Link to comment Share on other sites More sharing options...
Jason Posted September 21, 2005 Share Posted September 21, 2005 Looks like some nice cartoony DOPs RBD simulations could be the ticket. Throw them at a piece of cheese! Throw a piece of cheese at them! I dunno! Do something! Quote Link to comment Share on other sites More sharing options...
mtucker Posted September 21, 2005 Share Posted September 21, 2005 Throw them at a piece of cheese!Throw a piece of cheese at them! Hungry, Jason? That middle image screams for a coyote/road runner animation... Mark Quote Link to comment Share on other sites More sharing options...
Mcronin Posted September 21, 2005 Share Posted September 21, 2005 Nice looking stuff. Are you using wren for the outlines? I like the shaders, they have a nice soft illustrated look to them. Quote Link to comment Share on other sites More sharing options...
deecue Posted September 21, 2005 Share Posted September 21, 2005 nice renders mark Quote Link to comment Share on other sites More sharing options...
TheUsualAlex Posted September 21, 2005 Share Posted September 21, 2005 why can't I see any pictures on my browsers..... Quote Link to comment Share on other sites More sharing options...
Mcronin Posted September 21, 2005 Share Posted September 21, 2005 why can't I see any pictures on my browsers..... 21424[/snapback] The webernet hates you. Quote Link to comment Share on other sites More sharing options...
DaJuice Posted September 21, 2005 Share Posted September 21, 2005 This stuff looks great! Kudos. Quote Link to comment Share on other sites More sharing options...
michael Posted September 21, 2005 Share Posted September 21, 2005 wow...these are really nice...I really like the style, very 'soft'...nice work...I'd love to see an animation...even just a camera move Quote Link to comment Share on other sites More sharing options...
Jason Posted September 21, 2005 Share Posted September 21, 2005 wow...these are really nice...I really like the style, very 'soft'...nice work...I'd love to see an animation...even just a camera move 21432[/snapback] Throw cheese at the camera! Quote Link to comment Share on other sites More sharing options...
mark Posted September 22, 2005 Author Share Posted September 22, 2005 wow i woke up and its on to the 2nd page - appreciate the comments, thanks! to answer a couple of questions yep using wren.. im fortunate it works so well as i dont know what id do otherwise . the shaders are pretty basic - i think the look is helpded by rendering a seperate GI and diffuse pass for each object - that helps to balance everything out in post. if nothing else ive learnt how important rendering in layers is! below is a mockup of what a single pass render would look like (without the wren pass too). i initially had what i think is a nicer look, but then i realised it would be impossible (well, impractical) to consistently light different scenes.. so i made sure to switch to only a GI light and a sun light. The road was a bit of a test to see if that lighting setup was going to work (and yeah it is road runner inspired! regarding an animation, i will put something together even if it is just a turnaround... the longer term plan is to model the matching flying machine for that trike and then hopefully a couple of humanoids to drive them and chase each other around. ive set myself a standard i have to live up to now though haha so thats a bit daunting to get started. also i cant model organics to save myself so that will be a real challenge. anyway thanks again (for the comments and the help along the way!). cheers mark what a single pass and no post work would look like: Quote Link to comment Share on other sites More sharing options...
TheUsualAlex Posted September 22, 2005 Share Posted September 22, 2005 Oooooh... Alex finally see pictures. Quote Link to comment Share on other sites More sharing options...
stu Posted September 22, 2005 Share Posted September 22, 2005 Very cool stuff - keep them coming!!! stu Quote Link to comment Share on other sites More sharing options...
mike Posted September 22, 2005 Share Posted September 22, 2005 very nice, I like the style... Quote Link to comment Share on other sites More sharing options...
hoknamahn Posted September 22, 2005 Share Posted September 22, 2005 Yabadabadoo! Looks sexy, Mark Quote Link to comment Share on other sites More sharing options...
MG Posted October 19, 2005 Share Posted October 19, 2005 Very nice work, I like the style as well! Custom VEX shader(s) I presume? It also reminds me a bit of some very nice cel-shaded work that Sean Lewkiw did, that I saw at his site. (Which I think he originally made with PRISMS, imagine!) Quote Link to comment Share on other sites More sharing options...
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