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Showing results for tags 'slime'.
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Hello. This is my reference. I want to create a saliva or slime effect using vellum. I tested it in two ways. But the first way the animation doesn't work in dopnet. The second method is that a single stem in the broken line is not affected by gravity. Attach the hip file he...
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Liquid SOPs is a new class focusing on building art directable liquid FX without actually using any simulation solvers. The goal is to generate the look and movement of liquid, but without the overhead and complexity of actual simulation calculations. So this means no flip particle simul...
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I saw this video and wanted to replicate the effect for myself for and up coming project, and I wonder if I could get the effect to wrap around a poly surface or mesh.
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- procedural growth
- slime
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Hey Guys, i am fairly new to Houdini and this Forum, so i am trying to teach it myself via different Tutorials. Once in a while i try to do things on my own but now i am simply stuck. I want to kinda replicate a Softbody behavior like this but still animate it trough keyframes, now my Monster...
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Greetings, I want to model this attached picture in Houdini. I think the closest way to get this effect is to get into modeling a slime. I attach the link to a video on youtube which I think is close to what I want. Slime FX: Houdini Grains I do not know how to achie...
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Hi everyone, my first post, newbie to houdini but diving in! ive been trying to find the best way to achieve the classic mars bar chocolate caramel bar being pulled apart in close up detail, where the caramel slowly tears apart with strands becoming longer and thinner as it gets pulled. k...