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Showing results for tags 'xpu'.
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Hi, I'm new to Solaris and Karma, but does Karma xpu allow embedded transparency from textures? I've run into an issue rendering textures with embedded transparency. My example is a tattered cloth texture, where the tatters and holes in the texture are rendering fine with Karma cpu, but not with xpu. I've tried a number of variations using the principled shader in combination with Mtlx tiledimage but to no avail. Again, this renders fine in Karma cpu, but could someone please outline the workflow for this in Karma xpu? Thank you!
Hello, i'm trying to render a scene with karma but i get an error message when I start rendering which looks like: this: "<b style='color: red;'>Property 'vblur' cannot be specified on a per-instance at this time. Please set the property on the prototype instead.</b>" I tried to turn off motion blur, depth of field, swithed between XPU and CPU engine and I still get the error. I couldn't find anything on internet talking about this problem so I hope you guys can help me. Thanks for reading!