Jump to content
danteA

Pin Table

Recommended Posts

heres the map file for the city shot...

working on creating a simple image sequence in afterFX to show the city growing out of the table...

post-21-1030039710.jpg

Share this post


Link to post
Share on other sites

sighed...

Since everyone's doing it, I figured I might take a break from modeling that shoulder and do this instead.

Anyway, I did it entirely Houdini alone. (too lazy to launch PS...) So it's animatible.

Cheers,

Alex

post-21-1030043278.jpg

Share this post


Link to post
Share on other sites

like everything in houdini there is always more than one way to get the final result.

just and FYI we didn't use any texture maps to do the animation of the pins.

but like i said there is always more than one way to do it.

-k

Share this post


Link to post
Share on other sites
but like i said there is always more than one way to do it.

Hehheheh. Isn't that the nature of Houdini? :D

Share this post


Link to post
Share on other sites

alright, so this "challenge" or topic has thoroughly peaked my interest. however, i havent had much luck recreating it. please show some love this way houdini brethen. any hints.

thanks

Share this post


Link to post
Share on other sites
Amazing Chang!

I'm glad to hear that. :)

By the way, has anyone noticed a new mov clip on odForce gallery?

Share this post


Link to post
Share on other sites
Amazing Chang!

I'm glad to hear that. :)

By the way, has anyone noticed a new mov clip on odForce gallery?

Yes! It's, well, pretty awesome! (And I am not exaggerating!)

I am still in the learning phases of all these advanced types of animations within Houdini. So may I ask you one question chang? Since you're one of the best I've seen so far regarding this.

Do you use standard expressions within Houdini? or do you write custom scripts? (with VEX? cmd? TK?)

Share this post


Link to post
Share on other sites
Do you use standard expressions within Houdini? or do you write custom scripts? (with VEX? cmd? TK?)

No custom script or cmds. It was only with network and some standard expression.

Is this a good news?

By the way, Calosus, are you having some results on LightWave + Houdini cooperation?

Cuz, I also need to do LW import job on houdini.

Share this post


Link to post
Share on other sites
Do you use standard expressions within Houdini? or do you write custom scripts? (with VEX? cmd? TK?)

No custom script or cmds. It was only with network and some standard expression.

Is this a good news?

By the way, Calosus, are you having some results on LightWave + Houdini cooperation?

Cuz, I also need to do LW import job on houdini.

Good news? I think it is! Since it gives me a better clue of how things are done in Houdini.

Speaking of LightWave, I have been expirimenting with LWMO's (LightWave Motion files). I managed to apply the animations from a simple box that I've animated in LightWave to a box in Houdini. I must add that it was mostly done by hand in Houdini, though the LWMO helped me quite a lot. So there aren't any (real) results yet so far... But don't worry, I am not giving up already :)

I was also thinking about making a (small) script where you could interpret, fundamental parts, of LWS files. So that you can read the LWO's within Houdini. You can read the models via Houdini's LWO importer or OBJ (because LW6.*+ files tend to give problems in Houdini) I'll only need to see how to properly convert LWMO data to Houdini. Not sure how and to what yet, I was thinking about TK/cmd and CHOPS.

So anyways, I'll see what I can do in my spare time asides school... Also, don't worry, when I get results I'll surely let you know! :lol:

Share this post


Link to post
Share on other sites

I still have one question, regarding this thread.

Have you built VOPs for the displacement effects? Or have you made some sort of grid out of all boxes and then somehow managed to control it via an image/sequence?

Share this post


Link to post
Share on other sites
Or have you made some sort of grid out of all boxes and then somehow managed to control it via an image/sequence?

Bingo ! Precisely. :lol:

Share this post


Link to post
Share on other sites

arg

everytime i think i'm doing well, one of you go and post something that is way past what i manage.

. . . looking in the direction of chang and edward

but it's a good thing. right?

Share this post


Link to post
Share on other sites
Or have you made some sort of grid out of all boxes and then somehow managed to control it via an image/sequence?

Bingo ! Precisely. :lol:

Yay! :)

Share this post


Link to post
Share on other sites
Nice images everyone.  Any chance of seeing some .hip files?

Don't worry, I've been promised that the example hip file for the gif I posted will be put up under the Side Effects Community web site soon.

Share this post


Link to post
Share on other sites

hey ed,

that is very cool! thanks to mark elendt for the effort...hope you guys stop by the forum more often!!

Mike C.

Share this post


Link to post
Share on other sites

Hi Ed,

Very COOL ONE !!! Is it possible to get hip file?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×