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iFight4theUser

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iFight4theUser last won the day on June 28 2018

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    Ryan

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  1. convert-to-GIF(){ for ARG in $@; do file=$ARG file_name=${file%.*} palette="/tmp/palette.png" ffmpeg -y -i $file -vf fps=10,scale=500:-1:flags=lanczos,palettegen $palette ffmpeg -i $file -i $palette -filter_complex "fps=10,scale=500:-1:flags=lanczos[x];[x][1:v]paletteuse" $file_name.gif done } Apparently FFMPEG does a great job creating GIFs as well.
  2. Hey Hey! Cool thx JN! I'll check this out and see if I like this solution. I think my plan right now is to have the flipbooks write to a tmp location, and then generate a dropdown menu to select from the tmp versions which I want to run through a os.cmd( fffmpeg ... ) type of command. Thanks!
  3. I had the same idea. I started doing some of these tests a while ago then kind of got side tracked with general FX RND. https://www.instagram.com/rycofx/ Fun stuff thanks for sharing!
  4. I think if you store the original position as @rest. Then use @rest instead of @P in your aanoise, the texture should move as intended. Also, I think reseeding can still be kept on for this, as it will just interpolate the rest position from the rest positions around it.... But not 100% sure about that.
  5. Maybe the problem is that you need to grab the opinput()? It will trigger an infinite recursion otherwise. Although, it does that outside of a for each loop as well.
  6. I've tried a test. Let me know if I still do not understand the context. Both trees yield the same result. Just depends on if the wrangle is set to primitives or points.
  7. Available: August 1st The past year I have been working remotely, mainly focusing on Feature Film work, but also doing some FX Design type work, like below. Looking for remote work primarily, but able to be on location for up to 2 weeks if needed. Let me know if you think I might be a good fit for an upcoming project. www.RyCoFX.com I also offer a discounted rate the first time I book with a new vendor, when invoicing through my LLC.
  8. Hello hive mind! I'm looking for a better solution to saving out my flipbooks as .mp4s. Right now I have ffmpeg installed so I can go directly from mplay and save an .mp4, but I cannot figure out how to change the preset for the menu so that the default file name matches my naming convention. Which is really annoying. I'm looking for any of these solutions! 1) Does anyone know how to update this ffmpeg window with a custom string in the "Output File" field? 2) Does anyone know where mplay stores the tmp images, so I could grab them straight from there and go to ffmpeg from a shell? 3) Does anyone have a better solution for flipbooking? Thanks!
  9. If you are iterating per primitive, then a simple prim(0,"[your attribute]",@primnum) or prim(0,"[your attribute]",0) should work. The @primnum doesn't need to be specified since there should only be 1 inside the for each loop anyway. Does this answer your question?
  10. Nice work! Also that website is great, really helpful! Thanks!
  11. I'm not working in a studio setting anymore, so I've been doing random little houdini experiments to challenge myself, and keep learning new techniques. It's been a lot of fun. https://www.instagram.com/rycofx/ Hey does anyone know a better way to present these than instagram, or have a suggestion for a good GIF converter for linux?
  12. Cool! I did something like this when I was starting in houdini, but I like your method better. My setup never could support the larger gear rotating slower, which is the entire point of gears. haha Nice work.
  13. Does anyone have a simple solution for exporting with a naming convention from mplay? I'm always using the export > ffmpeg feature. But it always is defaulting to untitled.mp4. I'd like it to use the .hipname or something, but I can't figure out how to change that output file name preset. Perhaps another option would be to use the ffmpeg command and grab these images from there tmp location but that seems like overkill.. Any suggestions would be great! Thanks hive mind!
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