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Found 16 results

  1. Hello, here at the studio we want to use houdini more. We use shotgun heavily for flipbook/playblast discussion and feedback and we need a faster export from mplay. Whenever i hover over the export tab in mplay, the application freezes and loads hundreds of different quicktime video codecs. Is there a way to fix that? Its really slowing us down.
  2. Hey, Anyone else having an issue with 17.5.258, where redshift 17.5.229 rendering works fine... but my flipbooks (Mplay) crash? I can render with Mplay but when I go to flipbook anything it leaks mem and them flipbook crashes saying it can't display images. If I remove the env variable pointing to the taskbar, flipbooks work? if I use an earlier redshift plugin version (i.e. 17.0.506), the self and flipbooks work fine... but there isn't the same functionality. There doesn't seem to have the RS proxy output. Please let me know if you have run into this or an issue similar. Thanks
  3. Python export flipbook as mp4

    Hey, I've written a shelf tool to create flipbooks with custom parameters, and I want to know if it's possible to export it as mp4 once it's finished ? I tried with the flipbook_options.output() but it's exporting a video for each frame (so an image sequence), and I don't want to export an image sequence, but directly a video, if it's possible ! Cheers,
  4. Hello; When I export a flipbook as a Quicktime file (MPEG4 codec), After Effects can't read it and makes error displayed in image bellow. (VLC player, plays my file without any problem). Any idea? Thanks.
  5. Hi Houdini friends, It seems that the flipbook lockfile name changed from 17.0 to 17.5? The hostname was using the one without the domain in 17.5, e.g. it is now .flipbook_lock.<hostname_with_out_domain>-<session_name> Is there a way / an env variable that is stored for this? trying to get it from socket.gethostname() or platform.node() would all produce the full host name with domain, and there seems to be only "HOSTNAME" in env related to this, which is also the full host name with domain. I could try to see if this lock file exists by wildcarding the domain, but just wanted to make sure that there might be a better way to know this for sure? Thanks so much in advance! - Viola
  6. Hello everyone, My Houdini crashes when I launch a Flipbook. No idea what is happening... I have a dual boot machine. On the other Disk I have windows, and Flipbook is fine there. My OS: Ubuntu 18.0.4 LTS. My Houdini version: 17.5.295.
  7. Export Quicktime Error

    Hey guys, I'm having a hard time exporting mov files on H17. I can only export avi files and the files are pretty huge. This is the error. Does anyone knows what it could be? Thx Alvaro
  8. Flipbook Tool?

    Hello hive mind! I'm looking for a better solution to saving out my flipbooks as .mp4s. Right now I have ffmpeg installed so I can go directly from mplay and save an .mp4, but I cannot figure out how to change the preset for the menu so that the default file name matches my naming convention. Which is really annoying. I'm looking for any of these solutions! 1) Does anyone know how to update this ffmpeg window with a custom string in the "Output File" field? 2) Does anyone know where mplay stores the tmp images, so I could grab them straight from there and go to ffmpeg from a shell? 3) Does anyone have a better solution for flipbooking? Thanks!
  9. Hi, I 'd write a simple script what uses a Null object as a control object to call a python script in its parameters. I use the eval python function by called a callback line. The issue is that the capturing goes on but not writes only just a few images. What could be wrong ? THX
  10. Flipbook every other Frame??

    Hello, I was wondering if anyone knew how to flipbook every other frame or every three/four/five frames etc? And if this isn't possible which I'm not sure if it is, how would you go about doing this with a render too? [ without manually flipbooking or rendering every other frame etc. ]
  11. Fairly new to houdini.. Is there a way to keep working on your scene whilst generating a flipbook? Having to wait every time really slows the workflow. Coming from Cinema4D; it has an external preview viewer which runs in the background and allows you to keep working - any such thing in Houdini?
  12. Hey, When you are creating a flipbook and the output is set to ip, the documentation says it is then sent to Mplay. What exactly is happening? I can't find this information in the documentation. Is the flipbook stored in RAM then loaded into Mplay? Or is the flipbook cached to a default temp directory on the hard drive then loaded to Mplay? How can I change the directory where it is being saved? I am new to Houdini [was Maya] so any help is appreciated. Thanks
  13. Hello Odforce Is it possible to link two mplay sessions so I can have a side by side comparison of my animations ? If I have the same frame count and get lucky pressing play it works, but it doesn't really work everytime. Thanks!
  14. flipbook preview Flip cache

    Hi, I am new to houdini and still picking up some basic skill. So I might throw out some very silly or basic question. I am using flipbook to do a preview of my flip simulation which is already being cached out. Each frame takes me around 2gb. When I reimport the cache into my scene, even I have disable simulation, randomly select 1 frame takes me about 1-3 minutes to display my flip particles. It take about 4 hours to make a flipbook preview of 150frames. I wonder is that normal? Any suggestion that I might able to make a quicker preview, or nodes that I can reduce my particles count just for preview purposes? Thank you.
  15. Fire Flipbook Loop

    Hey, I was wondering if there is a better way to approach creating a looping flipbook fire? Peter Quint has a great tutorial on using time shift to create a loop but it looks like it's cross fading. Could something be done at the comp level, ie: rendering out 'x' number of frames, finding similar frames? Or is there something you can do with the volume data to make it look the same at a user defined frame. Thanks
  16. Hello, I am making an explosion flipbook. The explosion flipbook rolls from hot to black smoke. As a game engine will need a diffuse and alpha I am looking for a way to 'bleed' the edges out for each frame so I don't get edging when it goes in game. I found the expand cop but would like to bleed it to the edge if possible. Do it uniquely for every frame in the flipbook. Add the original render over the top without changing the way it looks. Any help would be great Thanks
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