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Scripting


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  1. renderman and H9

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  2. poing

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  3. import py module

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  4. how to debug vex

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  5. node type issue

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  6. python script question

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  7. hscript question

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  8. Using python for takes

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  9. casting to string in vex?

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  10. global arrays

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  11. execute hscript via toggle?

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