Search the Community
Showing results for tags 'vr'.
-
Hello, I am working on a prerendered 360 VR video with Houdini. We are currently builing our pipeline for this and want to implement a feature that allows to connect the Houdini viewport to an HMD like the Oculus Rift or HTC Vive. Realtime playback speeds are not necessarily that important....
- 10 replies
-
- opengl rop
- rift
- (and 6 more)
-
There are two positions at Lockheed Martin available in Suffolk, VA. Both are full time positions and on site. I'm posting here because Houdini experience is a huge plus. I'm not the hiring manager but I can answer questions. https://www.lockheedmartinjobs.com/job/suffolk/multimedia-design-e...
- 4 replies
-
- job
- generalist
-
(and 2 more)
Tagged with:
-
TRIXTER Berlin is currently looking to hire experienced Unreal Engine Artists. Booking time: ASAP - end of September Location: Trixter Berlin Description: The product we're creating is not a game - we are creating fictional in-game scenes for a live-action film...
-
I was wondering if anyone had any experience using the VR camera in Houdini for 360° rendering. The documentation is kind of sparse and I'm having a hard time finding any proper examples of 360° spherical rendering from Houdini. I have what I believe is a latlong backplate and I nee...
-
Hey guys, I'm currently looking at FX TD career opportunities in New York. I'm open to working freelance, either on-site or remotely, and long term positions. My experience is nearly 2 years using Houdini. It was taught as the main software in my Master's program - Digital Effects at Bourn...
- 1 reply
-
- new york
- commercials
- (and 18 more)
-
Hi All, I wanted to build a new playset for my daughter in our backyard. but before I do, I decided to use this as an opportunity to try something new out. the project will be in done in 3 major steps, 1: Build procedural Playset in Houdini- in a way that I can extract a Cut list fr...
- 6 replies
-
- 1
-
-
- wood
- construction
-
(and 2 more)
Tagged with:
-
Hey guys, I'm working on something for VR and every time I want to preview something on the oculus I need to make a low res render because flipbook doesn't give you a 360 view. I found somewhere a example of someone making a 360 flipbook (can't find it anymore) but haven't been able to figure o...
-
Didn't make it to SIGGRAPH 2016? We're sharing some of the footage we recorded around the SideFX booth. Here's our interview with GridMarkets speaker, VR Artist and Oscar winner Kevin Mack: www.gridmarkets.com/siggraph2016-kevin-mack For more on Kevin's most recent Houdini VR project,...
-
- houdini
- virtual reality
-
(and 1 more)
Tagged with: