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Found 4 results

  1. Advanced UI Customization

    http://patreon.com/posts/32631275 http://gumroad.com/l/houdinisupercharged In this video I will go through the GUI customizations I did for Houdini 18. So let's get into it.
  2. http://patreon.com/posts/33249763 http://gumroad.com/l/houdinisupercharged In this video I will show you some of the inner workings of the context-sensitive rule-based hotkey system that I implemented and one I have been using for a while to speed up my workflow inside Houdini. It's a very light-weight and flexible system that allows an arbitrary number of actions to be assigned to any key, with extensive modifier key and state support (Ctrl, Shift, Alt, Space, LMB, MMB, RMB, selection state). It's deeply integrated into the overlay network editor workflow.
  3. MainMenuCommon.xml Hotkeys

    Heya, I've created a custom menu tool and added it to the menu using the MainMenuCommon.xml file - is there a way of soft-setting a hotkey to it within the xml, i.e. for multiuser project-based deployment? I'm thinking that adding the HotkeyOverrides file might work but if it's possible to keep it all contained in the single xml file that would be far tidier.
  4. Hotkeys not working

    Hello everybody, I'm still new to Houdini and I'm tring to speed up my modelling workflow by setting hotkeys. The problem is, they don't work. The 2 first ops I tried to assign keys to are: "Polysplit" and "Edge subdivide". First weird thing, When I search the Hotkey Manager, I can't find these 2 ops. In the Houdini forum, someone told me to ​hold down Ctrl + Alt + Shift while clicking on a shelf tool to open Hotkey manager for that tool. So that's what I did. Then I set up "edge divide" to ALT+D. If I hover the mouse on the edge divide shelf tool, I can see my shorctut alt+D. So then, I create a new cube, select 4 of its edges, then hit ALT+D... nothing happens. I'm using an azerty keyboard, is this my problem? I set polysplit on ALT+* and I just got it working on the cube. But in other scenes it wasn't working neither... Thanks and see you soon, G
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