Sepu Posted October 25, 2017 Share Posted October 25, 2017 Yes you heard it right. 6 Quote Link to comment Share on other sites More sharing options...
davpe Posted October 25, 2017 Share Posted October 25, 2017 love it all. Quote Link to comment Share on other sites More sharing options...
f1480187 Posted October 25, 2017 Share Posted October 25, 2017 Damn, that's really good! From the whole bunch of new gamedev, landscape and rendering features to the UX improvements like bold tabs, fuzzy parameter filter and new hotkey manager: love it all. New Poly Reduce is my favorite! The list at the end is intriguing too. Thanks for the epic spoiler! 1 Quote Link to comment Share on other sites More sharing options...
Thomas Helzle Posted October 25, 2017 Share Posted October 25, 2017 (edited) Looks all awesome. Let's hope the VEX editor saw some love too finally - still the biggest flaw in the whole application.... ;-) Funny to see a pretty much 1:1 copy of Lulu xXX work with the flow field , for instance: Check his other work for inspiration - great stuff! :-) "The planned released date for Houdini 16.5 is November 7, 2017." Nice, Christmas comes early this year :-) Cheers, Tom Edited October 25, 2017 by Thomas Helzle Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted October 25, 2017 Share Posted October 25, 2017 Very cool! Hey, what is "Volatile geometry Selection"? Quote Link to comment Share on other sites More sharing options...
malexander Posted October 25, 2017 Share Posted October 25, 2017 1 hour ago, Alexey Vanzhula said: Very cool! Hey, what is "Volatile geometry Selection"? Jumping to a transient selection mode by holding down a key, much the way view is invoked with Space or ALT. 1 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted October 25, 2017 Share Posted October 25, 2017 4 minutes ago, malexander said: Jumping to a transient selection mode by holding down a key, much the way view is invoked with Space or ALT. Did you mean sticky type geometry selection? Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 25, 2017 Share Posted October 25, 2017 @malexanderWhat does the spider at the start show off. Any new things used there? Quote Link to comment Share on other sites More sharing options...
fianna Posted October 25, 2017 Share Posted October 25, 2017 marty - the spider is a loader, created during development of 16.5 by Sara Rascon, using existing and new groom enhancements. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 25, 2017 Share Posted October 25, 2017 thanks @fianna will the gamepad camera toolset also allow capturing/recording of camera movement during playback? i.e. I want to record the camera for a shot that I film via a controller or 3d mouse. thx! Quote Link to comment Share on other sites More sharing options...
art3mis Posted October 26, 2017 Share Posted October 26, 2017 What's the most anticipated new feature in 16.5? Quote Link to comment Share on other sites More sharing options...
Thomas Helzle Posted October 26, 2017 Share Posted October 26, 2017 A built in code editor with tooltips for command syntax and some other things to make VEX more fun. :-) 1 Quote Link to comment Share on other sites More sharing options...
fianna Posted October 26, 2017 Share Posted October 26, 2017 @marty - yes gamepad cam records the movements of your controller/3d mouse, etc. Quote Link to comment Share on other sites More sharing options...
malexander Posted October 26, 2017 Share Posted October 26, 2017 22 hours ago, marty said: @malexanderWhat does the spider at the start show off. Any new things used there? Probably the grooming and character work, but I wasn't involved enough in that to know the specifics. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 26, 2017 Share Posted October 26, 2017 thx Mark! @art3mis every improvement here helps - when you're hammering in H you use everything. For me the reduction in frustration with the geodesic soft radius falloff will improve my work enormously. Quote Link to comment Share on other sites More sharing options...
sebkaine Posted October 26, 2017 Share Posted October 26, 2017 great stuff ! thanks sesi ! Quote Link to comment Share on other sites More sharing options...
Jason Posted October 27, 2017 Share Posted October 27, 2017 This is definitely a masterful release - bringing lots of great new functionality. Thanks, SideFX! Quote Link to comment Share on other sites More sharing options...
Mandrake0 Posted October 27, 2017 Share Posted October 27, 2017 Nice to see a release in just 9 months! Hope to see the big one H17 next year summer time. Quote Link to comment Share on other sites More sharing options...
McNistor Posted October 28, 2017 Share Posted October 28, 2017 Very useful new stuff regarding user interaction, but not only, most notable for my area of interest being retopo and hair grooming improvements. Looking forward to play with 16.5! Quote Link to comment Share on other sites More sharing options...
Sepu Posted November 2, 2017 Author Share Posted November 2, 2017 Launch Event in Toronto 4 Quote Link to comment Share on other sites More sharing options...
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