Guest mantragora Posted February 21, 2014 Share Posted February 21, 2014 Real-time pathtracing in game: Quote Link to comment Share on other sites More sharing options...
abvfx Posted February 21, 2014 Share Posted February 21, 2014 This is stupid brilliant 2 Quote Link to comment Share on other sites More sharing options...
edward Posted February 22, 2014 Share Posted February 22, 2014 Love it! Already re-shared. Quote Link to comment Share on other sites More sharing options...
J.Santos Posted February 27, 2014 Share Posted February 27, 2014 Take a Psychedelic Trip through a World of Morphing Fractals by Alexandre Lehmann Complete article! http://www.thisiscolossal.com/2014/02/overstepping-artifacts/ Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted March 15, 2014 Share Posted March 15, 2014 (edited) also interesting realtime pathtracing on GPU's youtube compression is painful, but it looks glorious in person! I'v seen Brigade (and the blog) couple months ago, but I thought that this is only R&D that we may see 5 or more years from now in games. Well, it looks that it may be faster... http://www.dsogaming.com/news/brigade-officially-announced-powerful-graphics-api-aiming-to-replace-directx-or-opengl/ Edited March 15, 2014 by mantragora Quote Link to comment Share on other sites More sharing options...
symek Posted March 17, 2014 Share Posted March 17, 2014 Houdini as a scientific equipment: https://www.graphics.rwth-aachen.de/software/generalizedgrammar 1 Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted March 18, 2014 Share Posted March 18, 2014 When you will be watching this film think about Brigade + Oculus * about Brigade read more in my previous post, the one above "symek" post Quote Link to comment Share on other sites More sharing options...
stevegh Posted March 27, 2014 Share Posted March 27, 2014 http://www.youtube.com/playlist?list=PL0EC6527BE871ABA3 Wow. 2 Quote Link to comment Share on other sites More sharing options...
jordibares Posted March 29, 2014 Share Posted March 29, 2014 Amazing… Worth having a proper look at this Check from minute 31 or so… http://www.twitch.tv/nvidia/b/514486710 1 Quote Link to comment Share on other sites More sharing options...
sanostol Posted March 30, 2014 Share Posted March 30, 2014 (edited) looks great, I also like the possibility to select a part of the deformed mesh and get the rig control selected, would be great to have that kind of selection for characters, so much cleaner than some curves Amazing… Worth having a proper look at this Check from minute 31 or so… http://www.twitch.tv/nvidia/b/514486710 Edited March 30, 2014 by sanostol Quote Link to comment Share on other sites More sharing options...
sebkaine Posted April 1, 2014 Share Posted April 1, 2014 http://alteredqualia.com/xg/examples/deferred_skin.html Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted April 4, 2014 Share Posted April 4, 2014 (edited) http://arstechnica.com/information-technology/2014/04/microsoft-open-sources-a-big-chunk-of-net/ Hopefully this will lead to .NET everywhere, on every platform. Edited April 4, 2014 by mantragora 1 Quote Link to comment Share on other sites More sharing options...
Erik_JE Posted April 4, 2014 Share Posted April 4, 2014 http://arstechnica.com/information-technology/2014/04/microsoft-open-sources-a-big-chunk-of-net/ Hopefully this will lead to .NET everywhere, on every platform. Why on earth would you wan't that? Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted April 4, 2014 Share Posted April 4, 2014 Why on earth would you wan't that? Quesion is "Why not"? Are you afraid that Microsoft will change his mind? Once it will go officialy opensurce with GitHub on board they will have no way back. Quote Link to comment Share on other sites More sharing options...
symek Posted April 4, 2014 Share Posted April 4, 2014 What are the technologies that Microsoft have (freely*) opened and were adopted by a wider community? I think that move addresses mobile game market and shouldn't impact others worlds, that is hopefully.... * - 'freely' as opposed to some of which had to be opened by court's sentence. Quote Link to comment Share on other sites More sharing options...
sebkaine Posted April 4, 2014 Share Posted April 4, 2014 (edited) IMO Go/Python/Node on server side HTML5/JS/WEBGL on client side looks to be pretty sexier compare to .NET ... well for web app dev at least. But as i have never touch .NET in my life maybe i'm not aware of certain possibilities it offer. But The M on the box doesn't sell well to me Edited April 4, 2014 by sebkaine Quote Link to comment Share on other sites More sharing options...
symek Posted April 4, 2014 Share Posted April 4, 2014 (edited) That's the point. Something like .NET - that is a platform requiring endless development - is kind of a promise, and MS isn't really in a position to make any promises to open source / indie / independent community. It really doesn't matter that .NET would be open source. The question is who is going to support it and maintain it. By providing real support ($) and promotion to people concentrating on Windows mobile platforms, you drive the development further in that direction and make it the only growing option. The only reason for opening .NET is to leverage non-MS markets for promoting MS game platforms. They can't expect people will develop their products twice, and DirectX apparently has lost battle in mobiles and PC (considering most game engines out there support or are pretty close to support all platforms). Market escapes from vendor's solutions. MS tries again to hijack the market or at least to adopt to it on its own conditions. The worst thing could happen if something like .NET would end up in every development platform as a simplest dev environment. Then, after a couple of years, MS will shape it against common interest, following its own. They worked hard for this reputation. Don't blame me. Edited April 4, 2014 by symek Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted April 4, 2014 Share Posted April 4, 2014 (edited) Another interesting project from M$ gone OpenSource http://www.geekwire.com/2014/microsoft-open-sources-roslyn-net-compiler-platform/ @Symek: Today we got Apple, Google, Amazon to block Microsoft. Microsoft tried in mobile old tactics and failed. Today they have to play with the same rules like others, or go down like Ballmer. Edited April 4, 2014 by mantragora Quote Link to comment Share on other sites More sharing options...
symek Posted April 4, 2014 Share Posted April 4, 2014 yes, .NET reboot... we will see. Somehow JavaScript which is already waaay ahead into into open source/multi platform/efficiency sounds better. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted April 6, 2014 Share Posted April 6, 2014 Arnold in OpenGL Arnold Shader for MARI - TEASER Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.