Jason Posted November 18, 2015 Author Share Posted November 18, 2015 Wow... that's impressive. Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted November 18, 2015 Share Posted November 18, 2015 VERY POWERFUL SOFTWARE !!! THANX Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted November 20, 2015 Share Posted November 20, 2015 Bullet FX - (New Plugin for max looks similar to Houdini Solvers) They says their solvers 100 times faster than Houdini solvers Please check the below video Quote Link to comment Share on other sites More sharing options...
Guest tar Posted November 20, 2015 Share Posted November 20, 2015 (edited) They says their solvers 100 times faster than Houdini solvers Please check the below video Who is the lead programmer at Alpha VFX then? He/she must be a genius to be able to claim that for all simulations... or do we have to go through the same thing that happened when Fabric first came out and claimed such improvements over Houdini... which ended up in apologies, phone calls and retractions. Edit: I calling this pretty thin as there is no company registered in Texas for AlphaVfx, the domain owner is hidden to GoDaddy, spelling errors on the website i.e. 'know' instead of 'now', the so-called company blog has Flip, FEM being started and only worked a few months, the tests all only show boxes and sphere etc as noted by CGChannel, also there is no contact details at all. If one is so proud of their work they stand behind it ya. Edited November 20, 2015 by tar Quote Link to comment Share on other sites More sharing options...
michael Posted November 20, 2015 Share Posted November 20, 2015 perhaps a test is in order... Quote Link to comment Share on other sites More sharing options...
Guest tar Posted November 21, 2015 Share Posted November 21, 2015 perhaps a test is in order... Probably best though it feels like other claims like the so-called 'Unlimited Detail Technology', this one claims to have removed all the limitations of polygon rendering. Junk claims that do not pass the smell test. Quote Link to comment Share on other sites More sharing options...
MrScienceOfficer Posted November 21, 2015 Share Posted November 21, 2015 Who is the lead programmer at Alpha VFX then? He/she must be a genius to be able to claim that for all simulations... or do we have to go through the same thing that happened when Fabric first came out and claimed such improvements over Houdini... which ended up in apologies, phone calls and retractions. Alpha VFX sounds like some obscure Chinese company. There's actually not all that much impressive about what they did though, the simulations seem very limited and somewhat unstable. Sure it may be hundreds of times faster then Houdini, since it runs on a GPU but hardly seems like something that would be useful in production, even if just for pre-vis it looks kinda pointless. Especially considering the work NVidia has done with Flex, this just looks like polished... noise. Just like Fabric Engine, it's another plug in for those silly Autodesk people. 1 Quote Link to comment Share on other sites More sharing options...
Guest tar Posted November 21, 2015 Share Posted November 21, 2015 (edited) AlphaVfx most likely have this as their motto. 'If it doesn't have to produce correct results, I can make it arbitrarily fast." Gerald M Weinberg EDiT: back to fun stuff; Conway's Game of Life in APL (A Programming Language) Edited November 21, 2015 by tar Quote Link to comment Share on other sites More sharing options...
mestela Posted November 21, 2015 Share Posted November 21, 2015 Cunning unfold script/plugin for 3dmax (link should work without a facebook account if that sort of thing worries you): https://www.facebook.com/km3dcom/videos/545723738927497/ Quote Link to comment Share on other sites More sharing options...
MENOZ Posted November 21, 2015 Share Posted November 21, 2015 some more info about the plugin for 3d max http://alphavfxdev.blogspot.com.es/ Quote Link to comment Share on other sites More sharing options...
dpap Posted November 27, 2015 Share Posted November 27, 2015 pretty (moving) pictures . just to make things less nerdy... https://vimeo.com/146422780 Quote Link to comment Share on other sites More sharing options...
hatrick Posted November 27, 2015 Share Posted November 27, 2015 impressive work! feeling like a little monkey watching some peoples career https://www.youtube.com/user/OlgaSorkine/videos Quote Link to comment Share on other sites More sharing options...
sekow Posted December 2, 2015 Share Posted December 2, 2015 dusty references: 2 Quote Link to comment Share on other sites More sharing options...
MENOZ Posted December 10, 2015 Share Posted December 10, 2015 http://www.numerion-software.com/ looks amazing 1 Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted December 10, 2015 Share Posted December 10, 2015 Nuke's FREE copycathttp://natron.fr/ Quote Link to comment Share on other sites More sharing options...
sebkaine Posted December 11, 2015 Share Posted December 11, 2015 More WebGL ninjitsu. http://www.edankwan.com/experiments/smashing-mega-scene/ Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted December 12, 2015 Share Posted December 12, 2015 some fun WebGL ninjutsu http://www.slapkirk.com/ 1 Quote Link to comment Share on other sites More sharing options...
Guest tar Posted December 13, 2015 Share Posted December 13, 2015 Excellent write up for those interested in next gen OpenCL'd Bullet, v3, and the process taking it's code to many-core hardware: https://github.com/bulletphysics/bullet3/blob/master/docs/GPU_rigidbody_using_OpenCL.pdf BTW it's also fun to compile the latest bullet and play with real-time cloth, tethra, RBD sims! Quote Link to comment Share on other sites More sharing options...
jonp Posted December 13, 2015 Share Posted December 13, 2015 Discrete Stochastic Microfacet Models Does anyone want to take a stab at implementing this in mantra / VEX? http://www.cs.cornell.edu/projects/stochastic-sg14/ Quote Link to comment Share on other sites More sharing options...
symek Posted December 14, 2015 Share Posted December 14, 2015 e.... Microsoft Visual Studio (Code) Open Sourced (MIT license): https://code.visualstudio.com https://github.com/Microsoft/vscode (without compilers that is...) Quote Link to comment Share on other sites More sharing options...
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