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random rotate top face of polygon?


ElemKlimov

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  • 1 month later...

@ElemKlimov  @ryew I Found

Z_HOUDINI

collection of houdini hda's focused on procedural modelling and game dev .
many of these are WIP and may not work , all tools are unlocked open source ,
feel free to edit \ redistribute ! credit and thanks to gamedev sidefxlab ,
 qL , and others , using lots of their hda within these .


https://github.com/CorvaeOboro/zhoudini

Nice to Have :wub:

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  • 3 months later...
On 22.7.2020 at 11:37 PM, flcc said:

@petz

Don' really understand how it works. Not a rotation, a projection ?
could you explain a bit ?

 

hey, sorry for my late reply, i didn't check the forum for quite a while …
you're right, instead of rotating the prim i did project its points onto the plane given by P (prim centroid) and N (prim normal). this way you don’t have to worry about adjusting size due to the rotation.

hth. petz

 

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