symek Posted July 29, 2013 Share Posted July 29, 2013 ILM on Houdini (at 11:00) http://www.fxguide.com/fxguidetv/fxguidetv-175-pacific-rim-pipeline-special/ 1 Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted July 29, 2013 Share Posted July 29, 2013 (edited) Just some random screenshot from some random sneak peek http://max3d.pl/foru...897#post1169897 Edited July 29, 2013 by mantragora 1 Quote Link to comment Share on other sites More sharing options...
Skybar Posted July 30, 2013 Share Posted July 30, 2013 Just some random screenshot from some random sneak peek http://max3d.pl/foru...897#post1169897 Exciting Quote Link to comment Share on other sites More sharing options...
Macha Posted August 13, 2013 Share Posted August 13, 2013 (edited) I think this is awesome food for thought: http://www.openfoam.com/features/creating-solvers.php It allows you to enter fluid equations in a very easy and straightforward way. The way to go! Wouldn't it be great to just script -part of- your solvers rather than attempt to place down nodes corresponding to the terms? A vex for fluids. Edited August 13, 2013 by Macha 5 Quote Link to comment Share on other sites More sharing options...
hatrick Posted August 16, 2013 Share Posted August 16, 2013 pretty fast?!?! Quote Link to comment Share on other sites More sharing options...
Adam T Posted August 17, 2013 Share Posted August 17, 2013 pretty fast?!?! Pretty fast indeed. Not sure we're seeing the whole picture there though - there's a significant pause when he increases the res, particularly the projection resolution; I guess they're doing a lot of caching to accelerate it. Which breaks down when you scrub the timeline. I've just tried the same with 125k points Ray SOP'd onto a 12k mountain and, while it's not mega fast, it's still smooth. But best of all, if I hit play I don't have to wait 2 seconds between every frame... Quote Link to comment Share on other sites More sharing options...
hatrick Posted August 17, 2013 Share Posted August 17, 2013 thinkbox seems to do great work! krakatoa, their mesher a.s.o., are they a part of AD? "MX" and "MY" in their Productnames? i ve read some reviews and customer reports and it seems they have a very different philosophy. maybe a good match for the SESI Developers ? cheers Quote Link to comment Share on other sites More sharing options...
Macha Posted August 21, 2013 Share Posted August 21, 2013 I've just tried the same with 125k points Ray SOP'd onto a 12k mountain and, while it's not mega fast, it's still smooth. But best of all, if I hit play I don't have to wait 2 seconds between every frame... That takes 450 ms with the raysop and 84ms with a vex setup for me. Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted August 23, 2013 Share Posted August 23, 2013 (edited) Well, they are back with MOAR! http://www.iryoku.com/stare-into-the-future Not as much as Activision version of the same face http://www.iryoku.co...generation-life Especially the girl is amazing. Edited August 23, 2013 by mantragora Quote Link to comment Share on other sites More sharing options...
Macha Posted August 28, 2013 Share Posted August 28, 2013 Julia, a programming language aimed at scientific computing with Python-like syntax and C-like performance: http://julialang.org/ Quote Link to comment Share on other sites More sharing options...
goldleaf Posted August 29, 2013 Share Posted August 29, 2013 An interesting set of course notes from Siggraph, about multi-threading. Jeff Lait talking about multi-threading in Houdini, among others. http://www.multithreadingandvfx.org/course_notes/ 1 Quote Link to comment Share on other sites More sharing options...
0rr Posted August 30, 2013 Share Posted August 30, 2013 An interesting set of course notes from Siggraph, about multi-threading. Jeff Lait talking about multi-threading in Houdini, among others. http://www.multithre...g/course_notes/ I have seen them before, but thanks for posting. I especially like James Reinders slides on task-based parallel patterns. Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted August 30, 2013 Share Posted August 30, 2013 OpenFrameworks new demo reel (close to final). https://docs.google.com/file/d/0B5mz90wE4rsMQ3A0Y2xaOVdWeUU/edit Quote Link to comment Share on other sites More sharing options...
Wooshum Posted September 7, 2013 Share Posted September 7, 2013 Dedalo (nee: Partitura) by Quayola & Sinigaglia The wizards have done it again: http://www.creativeapplications.net/sound/dedalo-an-instrument-by-quayola-sinigaglia-to-see-the-sound/ Quote Link to comment Share on other sites More sharing options...
zarti Posted September 19, 2013 Share Posted September 19, 2013 Physicists have discovered a jewel-like geometric object that dramatically simplifies calculations of particle interactions and challenges the notion that space and time are fundamental components of reality. -- -- “This is completely new and very much simpler than anything that has been done before,” said Andrew Hodges, a mathematical physicist at Oxford University who has been following the work. https://www.simonsfo...uantum-physics/ .cheers 1 Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted September 20, 2013 Share Posted September 20, 2013 A long time ago in a galaxy far, far away... http://www.theinquirer.net/inquirer/news/2295956/lucasfilm-will-combine-video-games-and-movies-to-axe-post-production-process Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted September 24, 2013 Share Posted September 24, 2013 If you have nothing to do while waiting for a sim, look at this http://madebyevan.com/webgl-water/ Cheers!! 2 Quote Link to comment Share on other sites More sharing options...
zarti Posted September 25, 2013 Share Posted September 25, 2013 If you have nothing to do while waiting for a sim, look at this http://madebyevan.com/webgl-water/ Cheers!! Ha-Haa !pretty funny . hope it is the same for you while waiting a-non-real-time-sim .. =) - pseudo undocumented feature : if you zoom in / out in Firefox , the resolution gets lower / greater .. inverse( webbrowser_zoom_level ) . .cheers Quote Link to comment Share on other sites More sharing options...
zarti Posted September 26, 2013 Share Posted September 26, 2013 ok .. i found this on another 3D-app-forum link has been viewed 747,904 times at least till now .. and thought shd be here too . put headphones , turn off lights , select full HD format , enter full screen mode .. enjoy ! -- -- .cheers Quote Link to comment Share on other sites More sharing options...
Marc Posted September 26, 2013 Share Posted September 26, 2013 Here's a writeup of the process: http://work.gmunk.com/BOX-DEMO Has some Houdini screenshots, so it's relevant ok .. i found this on another 3D-app-forum link has been viewed 747,904 times at least till now .. and thought shd be here too . put headphones , turn off lights , select full HD format , enter full screen mode .. enjoy ! -- -- .cheers 1 Quote Link to comment Share on other sites More sharing options...
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