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  • Posts

    • Solved: one wedge node. wedges count: e.g. 3 2 attributes: min & max each of the attributes gets a value list of 3: min 0.1 - 0.5 - 0.9 max 0.3 - 0.7 - 1.4 right click generate, I get 3 work items, and with overwrite target parapeter on work item selection I can clearly see it's working min 0.1 max 0.3 and so on.
    • Your best bet is either using Arnold or Redshift if you gonna use both, not Karma. With Arnold and RS you have plugins for both and for the most part you can match basically everything. 
    • Hi everyone, Our team is planning to render elements using both Maya and Houdini. Maya will handle most of the polygon assets and animated props, and Houdini will be responsible for FX elements such as particles, points, and volumes. (I understand that rendering everything in Solaris would be the safest approach, but for pipeline reasons we’re splitting tasks between the two.) On the Houdini side, we’re planning to use Karma, either CPU or XPU, depending on the shot. My question is: which render engine in Maya matches motion blur and holdouts most reliably with Karma? At the moment, the main candidates are Arnold and Redshift. If anyone has recommendations based on real production experience or R&D testing—especially motion blur consistency, and compositing accuracy—I’d really appreciate hearing your insights. Thanks in advance!
    • I purchased the product and wanted to avoid leaving a bad review, but the HDA is spitting out loads of errors in H21.0.596 and there is no documentation on how to make it work, nor can I find a way to contact the developer. I was hoping that I could have a camera that is 1920x1920 and quickly preview how it would crop to a vertical 9x16 frame as well as a horizontal 16x9 frame, but when using the aspect ratio mode it isn't obvious how to set that up. The buttons also don't have any labels to indicate what their function is and when you hover over them the only text says 0. The console also spits out all these errors when creating or deleting the HDA: Event Queue Full. Events being dropped:  UI_EVENT_REDRAW to UI_Window Event Queue dropping 49938 events. Event Queue Full. Events being dropped:  UI_EVENT_TIMER to UI_Manager Event Queue dropping 1 events. Event Queue Full. Events being dropped:  UI_EVENT_APP_SPECIFIC to OH_UIeventHandler Event Queue dropping 1 events. ✓ Valid — you're good to go. 'wmic' is not recognized as an internal or external command, operable program or batch file.   Please let me know where I can go for some user support.
    • I have an attribute that's randomly populated using min and max values. I'd like to wedge in TOPs/PDG the combination of min and max, not min separately and max separately. So Min = 0.1 and Max = 0.3 this combination is one wedge, one result. If I simply put a wedge with min 0.1 - 0.5 - 0.9, and another wedge with max 0.3 - 0.7 - 1.4, I could end up with the min 0.9 and max 0.1, not what I want. How do I deal with combinations in wedging in TOPs / PDG?  
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