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Showing results for tags 'Modeling'.
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I'm trying to "roll" a ribbon around a circle but it does not work as I've expected, can you help me please ? Thanks path deform.hiplc
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I am excited to present the latest version of my modeling addon for Houdini. The core and tools have been practically rewritten from scratch, with the main focus on moving away from a separate, foreign UI and fully utilizing Houdini’s native features for tool interaction. Modeler now operates based...
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Hi everyone, after using rhino/grasshopper, and blender for a while, I just decided to getting into houdini, so that's my quest. I would need to measure the distance between a curve and an object( the object is a pipe/tube, and a curve is an helix that goes along the tube), then copytopoints a...
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- average
- closest point
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Think Tank Training Centre, widely considered to be one of the leading schools worldwide for asset creation in both games and film, is currently working on innovative Houdini content. We are currently searching for amazing senior Houdini artists of all kinds to collaborate in content creation, parti...
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Hey there, I am currently modering and animating a pendant light shape by Italian designer Lorenzo Morandi. I am having trouble getting the animation to work. Any help would be appreciated. What you want to solve 1,I want to move animation smoothly. 2,The part connected to the c...
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Hi, how can I find the shortest edge on a polygon? I load data from OSM and some shapes have very small edges resulting in gaps when I run it over the Labs building generator from pattern tool. So I want to find the short edges and rescale it if the edge is over a threshold e.g 2,5 or...
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I have recently been doing some environment modeling in Houdini and often create ring-shaped planes, and I would like to know if there is a smart way to select and create groups of points for inside only or outside only. Currently I am using group bounding spheres, but ideally I would like to do it...
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Hi , I would like to apply a smooth that gradually affects from the bottom to top to my copied curve by ramp or something. Is there any way to make it? I attached my save scene and a picture. Please have a look. curves.hiplc
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shaders Layering Shaders With map ? (Mantra)
quentin posted a topic in Lighting & Rendering + Solaris!
Hi everyone, I'm currently working on a material who mixes 2 shaders and I'm facing a stange issue. How to layering 2 shaders using a map in houdini ? I tried using the layermix and it works but only using a noise as alpha (pluged in alpha) But when i'm trying to use a map... -
The result I want is: Average vertex positions while maintaining the correct shape. When using edgeequalize node, the shape is destroyed. Maybe there are other solutions, would you like to tell me? Pay attention to the contents of the attachment t...
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http://www.patreon.com/posts/31506335 Carves out polygons using a point attribute with the ability to define the carve values per primitive using primitive attributes. Pure VEX implementation, 10x faster than the default Carve SOP (compiled). It preserves all available attributes. It...
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I made a free Brush tool. It is also built into the Modeler add-on. https://alexeyvanzhula.gumroad.com/l/brush_tool_for_houdini
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https://youtu.be/Y_SI5MMWkYs
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I have a set of items that I copied over a grid of points. Now in order to rotate each of the item on its own individual axis, I used 'For each connected connected piece' but unfortunately, the entire set of geometry rotates on one single axis. How can I do otherwise? PIVOT ROTATE...
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I have selected the first points of some lines scattered around a tube like shape. I get what is on the image. I'd like to convert this into a polygon. You will tell me to just get the shape I used to scatter the line around, but to make it short, this is animated and the original tube s...
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Hi everyone, On Friday April 22nd Breda University of Applied Sciences will organize another edition of the Everything Procedural Conference. We have speakers confirmed from leading AAA game studios, including Epic Games, Playground Games, Remedy Games and Embark Studios to name a few. Yo...
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Hi, I am not sure how to explain this well, so apologies in advance. I have this basic cactus generator, there are clusters of thorns, at their base the thorns intersect with each other, which I currently don't mind, because I will solve or hide that later.. However I don't want the tips o...
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Hi guys, I was wondering if someone here knows how to model these jellyfish arms for a project I am currently working on. Looking for help on just the big main arms in the middle, keeping in mind that the scale of the arms need to decrease as it gets closer to the bott...
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Thanks for reading. I'm now creating creature hair & far grooms in houdini with tutorial. But, I have the problem I have not solved yet. About guidetransfer node in geometory, in this tutorial,when I create this node (photo 1), this error happened. But, I don't know where should I c...