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Compositing


237 topics in this forum

  1. Smoke alpha

    • 3 replies
    • 2.6k views
    • 4 replies
    • 3.6k views
  2. Linear Workflow

    • 2 replies
    • 4k views
  3. Import UVs to COPs

    • 3 replies
    • 2.4k views
  4. monitor comp

    • 4 replies
    • 3.1k views
  5. uber deform

    • 1 reply
    • 2.4k views
  6. Ramps

    • 8 replies
    • 4.4k views
    • 1 reply
    • 2.3k views
    • 6 replies
    • 4.1k views
  7. Game Engine Render

    • 2 replies
    • 3.4k views
  8. Pulldown COP

    • 1 reply
    • 2.1k views
    • 6 replies
    • 5.4k views
  9. render a comp

    • 1 reply
    • 2k views
    • 1 reply
    • 2.3k views
  10. OpenEXR Tone Mapping

    • 2 replies
    • 3.3k views
    • 0 replies
    • 1.9k views
  11. Channel COP?

    • 2 replies
    • 3.1k views
  12. RGB Pixel values

    • 3 replies
    • 2.5k views
  13. COP and switch node error

    • 2 replies
    • 2.6k views
    • 10 replies
    • 3.9k views
  14. normal pass

    • 2 replies
    • 2.5k views
  15. varying blur values

    • 2 replies
    • 2.2k views
  16. COP repeated process

    • 2 replies
    • 2.3k views
  17. custom VEX COP issues

    • 6 replies
    • 4.5k views
  18. Automated Alpha Maps

    • 17 replies
    • 7.2k views
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