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Compositing


229 topics in this forum

    • 6 replies
    • 3.5k views
  1. Game Engine Render

    • 2 replies
    • 3k views
  2. Pulldown COP

    • 1 reply
    • 1.8k views
    • 6 replies
    • 4.3k views
  3. render a comp

    • 1 reply
    • 1.7k views
    • 1 reply
    • 2k views
  4. OpenEXR Tone Mapping

    • 2 replies
    • 2.9k views
    • 0 replies
    • 1.6k views
  5. Channel COP?

    • 2 replies
    • 2.6k views
  6. RGB Pixel values

    • 3 replies
    • 2.1k views
  7. COP and switch node error

    • 2 replies
    • 2.2k views
    • 10 replies
    • 3.1k views
  8. normal pass

    • 2 replies
    • 2k views
  9. varying blur values

    • 2 replies
    • 1.8k views
  10. COP repeated process

    • 2 replies
    • 1.8k views
  11. custom VEX COP issues

    • 6 replies
    • 3.7k views
  12. Automated Alpha Maps

    • 17 replies
    • 6.1k views
  13. Nuke

    • 5 replies
    • 3.1k views
    • 6 replies
    • 3.4k views
    • 1 reply
    • 3k views
  14. Stamp Cop

    • 3 replies
    • 2.6k views
    • 2 replies
    • 2k views
    • 3 replies
    • 2.1k views
  15. Using Incomplete Sequences

    • 2 replies
    • 2.3k views
  16. Edl To Halo Script

    • 10 replies
    • 4.5k views
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