notawhale Posted May 31, 2017 Share Posted May 31, 2017 9 hours ago, Alexey Vanzhula said: Alexey Vanzhula Could you please create your own topic for Flux in forum. I think will be more interesting your topic like was made BulletSop. All information and video will be in one place and it will be more useful. This topic for Random links of interest. Thank you for understanding! 5 Quote Link to comment Share on other sites More sharing options...
goofoo Posted May 31, 2017 Share Posted May 31, 2017 [SIGGRAPH 2017] Anisotropic Elastoplasticity for Cloth, Knit and Hair Frictional Contact 8 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted May 31, 2017 Share Posted May 31, 2017 13 hours ago, notawhale said: Alexey Vanzhula Could you please create your own topic for Flux in forum. I think will be more interesting your topic like was made BulletSop. All information and video will be in one place and it will be more useful. This topic for Random links of interest. Thank you for understanding! Sure. I'll create separate topic 1 Quote Link to comment Share on other sites More sharing options...
kleer001 Posted June 1, 2017 Share Posted June 1, 2017 A little essay and exploration of simulating watercolors with polygons programmatically. http://www.tylerlhobbs.com/writings/watercolor 2 Quote Link to comment Share on other sites More sharing options...
jason_slab Posted June 1, 2017 Share Posted June 1, 2017 found this on two minute papers, nice to see John Lynch in the acknowledgements! Quote Link to comment Share on other sites More sharing options...
jonp Posted June 11, 2017 Share Posted June 11, 2017 The largest virtual universe ever simulated: https://phys.org/news/2017-06-largest-virtual-universe-simulated.html 2 trillion particles! https://link.springer.com/article/10.1186/s40668-017-0021-1 1 Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted June 12, 2017 Share Posted June 12, 2017 What the... I almost fell out of my chair laughing at this one (not my video). 7 Quote Link to comment Share on other sites More sharing options...
Noobini Posted June 13, 2017 Share Posted June 13, 2017 4 hours ago, lukeiamyourfather said: What the... I almost fell out of my chair laughing at this one (not my video). I tried to understand the file(s)...but not smart enough to decipher everything yet...but look at 1:40...all the front gears/shafts are in sync, rotating nicely...there's no drastic change in speed...so why by 1:50 the front gears/shafts (top 2) are out of whack ? (don't think it's wheel rotation 'illusion' cos it's not that fast and...pretty sure there's no drastic change in speed) 2 Quote Link to comment Share on other sites More sharing options...
Sepu Posted June 16, 2017 Share Posted June 16, 2017 1 Quote Link to comment Share on other sites More sharing options...
Sepu Posted June 20, 2017 Share Posted June 20, 2017 1 Quote Link to comment Share on other sites More sharing options...
goldleaf Posted July 8, 2017 Share Posted July 8, 2017 Monte Carlo theory, methods, and examples Quote Link to comment Share on other sites More sharing options...
Guest tar Posted July 11, 2017 Share Posted July 11, 2017 "If you’re a desktop enthusiast and would like like to experience a jaw-dropping moment, here’s a quick look at what a 112-thread, dual Xeon Platinum 8180-based system can do in Cinebench -- and we do mean quick...Read more at https://hothardware.com/reviews/intel-xeon-scalable-processor-family-review?page=4#VPI2cOIczq3b4U0d.99" Quote Link to comment Share on other sites More sharing options...
Thomas Helzle Posted July 18, 2017 Share Posted July 18, 2017 The Houdini node view explained - what it really is all about: Unbelievable :-) Cheers, Tom 7 Quote Link to comment Share on other sites More sharing options...
Sepu Posted July 24, 2017 Share Posted July 24, 2017 1 Quote Link to comment Share on other sites More sharing options...
Sepu Posted August 2, 2017 Share Posted August 2, 2017 Quote Link to comment Share on other sites More sharing options...
art3mis Posted August 10, 2017 Share Posted August 10, 2017 Realtime Mike...crazy https://www.fxguide.com/featured/real-time-mike/ 1 Quote Link to comment Share on other sites More sharing options...
goldleaf Posted August 12, 2017 Share Posted August 12, 2017 Very cool website on solving different problems in different programming languages, like Cholesky decomposition https://rosettacode.org/wiki/Rosetta_Code Quote Link to comment Share on other sites More sharing options...
hatrick Posted October 6, 2017 Share Posted October 6, 2017 http://www.cgrecord.net/2017/10/aquarius-new-realistic-fluid-simulation.html?utm_content=buffer0ac60&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer 1 Quote Link to comment Share on other sites More sharing options...
sebkaine Posted October 18, 2017 Share Posted October 18, 2017 fun webgl demo with sbd/rbd stuff by Lars Berg http://www.larsberg.net/#puffs http://www.larsberg.net/#hexanemone http://www.larsberg.net/#burton http://www.larsberg.net/#starskins http://www.larsberg.net/#rollingNoodles 2 Quote Link to comment Share on other sites More sharing options...
StepbyStepVFX Posted November 9, 2017 Share Posted November 9, 2017 As this is a repository of random links, I share this one that I found interesting : http://www.catb.org/esr/structure-packing/ VEX being close to C, I was wondering if this structure packing was applicable, to improve the memory footprint of some code in VEX when instancing user defined structs.... Quote Link to comment Share on other sites More sharing options...
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