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Found 11 results

  1. Hi Jellyfish Pictures in London are looking for an experienced FX artist to work on a major feature. You will be joining a small team working on a very exciting project, responsible for producing pyro and associated fx elements. We are looking for someone to start very soon - if you are interested please drop me a line with a link to your reel: dave.cook@jellyfishpictures.co.uk I look forward to hearing from you! Dave
  2. FX Animator If you are qualified and interested please email Angela at ageier@laika.com with your reel and resume. General Summary The FX Animator is responsible for creating Character and Environment FX, and elements for lighting and compositing to support of the visual style and narrative of the film. They will also be involved in the collaboration of creative and technical tools and workflow. Essential Job Functions Design and create the look of computer generated FX and elements through shot production. Under the supervision of the CG Supervisor, VFX Sup and/or Director help establish and follow the look of the film. Troubleshoot creative and technical issues. Partner with the Modeling, Texturing, Lighting and Compositing and help support each departments’ FX integration issues. Maintain a high level of quality while working on multiple projects, both looks development and shot production under aggressive deadlines. Perform technical work in support of shot production using various production tools. Qualifications Bachelor’s degree in Computer Science, Animation, Art or other relevant area of study and/or equivalent job experience. 3+ years of high-end production experience in television or feature films as an FX artist and/or TD. Experience in producing effects such as smoke, fire, clouds, water, steam and explosions. Knowledge of applicable software and platforms including Maya, Renderman and Houdini REQUIRED. Working knowledge of Digital Compositing in Nuke. Experience with advanced lighting techniques such as Global Illumination, HDRI, subsurface scattering and real world lighting set ups, a plus. Experience with 3D paint packages, a plus. Modeling, Texturing and/or Lighting experience, a plus. Disclaimer The above statements are intended to describe the general nature and level of work being performed by people assigned to this classification. They are not intended to be construed as an exhaustive list of all responsibilities, duties and skills required of personnel so classified.
  3. Hi We are looking for FX artists to join our VFX to join us here at Jellyfish Pictures in central London for short and long term to work on film and broadcast projects. If you are interested, please get in touch with me here: dave.cook@jellyfishpictures.co.uk with a reel and availability details. Thanks! Dave
  4. Mid/Senior Houdini Generalist Glassworks London are currently looking for an experienced Mid/Senior Houdini Generalist to join their team. This is an opportunity for somone with a broad range of skills that relishes the challenge of covering most aspects of the 3d pipeline to a high level. Responsibilities: - Quite simple really; produce great work, work well with other people. Essential Skills and Experience: - Demonstrable experience in creating high-end VFX work using Houdini. - Ability to produce photoreal work using Mantra, Arnold and/or Redshift. - Flexible approach to finding creative solutions, not always by the book. - Ability to work in a high pressured and evolving environment whilst still delivering top quality results. Bonus experience: - On-set experience a plus. - Maya experience a plus - Scripting/Programming experience a plus. If you are interested in being considered, please send your reel and CV to 3D.jobs@glassworks.co.uk with Houdini Mid/Senior as the subject.
  5. I know it's tough out there, but I got the CHOPS, the SOPS, the POPS, and the DOPS (and Python) to help deliver on time and under budget. I'm on the market and well rested, ready to chew through the latest vfx challenges with a committed crew. 8 years of Houdini and 17 years in the vfx industry. Check out my reel over at: The breakdown's at: https://docs.google....-bh63-CoVcY/pub Resume: https://docs.google....L64OrmVZsr8/pub my LinkedIn will all sorts of accolades from old work mates: http://www.linkedin.com/in/clearmenser And of course there's all my helpful comments here on odForce http://forums.odforce.net/profile/1210-kleer001/ edit: added newest reel
  6. Miikros have se up it's latest studio in London. We will be delivering Paramount's feature animation Sherlock Gnomes. This will be a London based role using Houdini for FX! The team will be 11 in total and we have already started hire. Drop me a line!
  7. Hello, Waterproof Studios is looking for a few good Houdini FX Artists/TDs for a full CG (photo-realistic) feature focusing on heavy destruction and pyro. Please have a look at the jobs board here: http://waterproofstudios.com/jobs.html or just send your resume and demo reel to: jobs@waterproofstudios.com Thanks, --Carlos
  8. Hi all, Automatik VFX, based in Shoreditch London, are looking for Houdini FX TDs to work on a robot invasion feature film. The main body of the work involves destruction, explosions, electrical and dust fx and other general fx extravaganza. We are keen to speak to Houdini artist who have excellent problem solving skills, are self managing and have a great eye. As we are a small company having a generalist background is preferred. Python / pipeline dev. and Arnold experience a big plus. Contracts will start from june till end of the year and could be extended further on. Please send your showreels and cv's to carlos@automatik-vfx.com. We look forward to hearing from you! Koen
  9. Hi, I'm a mid level Houdini TD and am currently looking for work. I'm based in London at the moment, but would be happy to move if required. You can check out my reel here: http://animatedpixel...2013/05/05/114/ Looking forward to working on exciting new things Cheers, Julian
  10. Hey everyone, I've only recently started my VFX Career in the past 6-12 months, originally starting work with 3DS Max creating particle animations for a Disney Channel Movie. I have since realized the opportunity (and fun!) Houdini has to offer and have a great desire to get into the Feature Film aspect of things in the Vancouver area. I have a Bachelor's Degree in Fine Arts that focused mostly on Animation as well. I picked up Houdini a month or so ago and have only really done a few mini projects/renders, but am looking for any Jr. Artist opportunities that force me to learn quicker. I am familiar with the basics of RBD Objects/simulations, fluid simulations and dynamics, shaders, procedural modeling and animation. I like the challenge of a demanding and fast paced work environment. Below is my portfolio site showing a few mini projects in both 3DS Max and Houdini, as well as my latest Demo Reel (all 3DS Max). My full resume can be found on my site. Portfolio: http://www.daveladnerdigital.com Vimeo (Demo Reel): https://vimeo.com/daveladner/videos Cheers and feel free to contact me with any opportunities you think suitable, Dave Ladner
  11. Hi all, I am a recent graduate from Bournemouth University(NCCA), with MA in Digital Effects, currently looking for a job as VfX artist. My ultimate aim is to work as an FX TD but I am now looking for entry level positions within the industry that will allow me to achieve this goal. Here is to link to my reel: vimeo.com/pramodlj/reel You can find the reel breakdown in the video description. If your interested and like to discuss about any opportunities. Please contact me at: mail: ljpramod@live.com linkedin: uk.linkedin.com/in/pramodlj Thanks.