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187 topics in this forum

  1. Smoke alpha

    • 3 replies
    • 1,795 views
    • 4 replies
    • 2,688 views
  2. Linear Workflow

    • 2 replies
    • 3,237 views
  3. Import UVs to COPs

    • 3 replies
    • 1,690 views
  4. monitor comp

    • 4 replies
    • 2,197 views
  5. uber deform

    • 1 reply
    • 1,577 views
  6. Ramps

    • 8 replies
    • 2,820 views
    • 1 reply
    • 1,424 views
    • 6 replies
    • 3,081 views
  7. Game Engine Render

    • 2 replies
    • 2,640 views
  8. Pulldown COP

    • 1 reply
    • 1,456 views
    • 6 replies
    • 3,389 views
  9. render a comp

    • 1 reply
    • 1,415 views
    • 1 reply
    • 1,732 views
  10. OpenEXR Tone Mapping

    • 2 replies
    • 2,567 views
    • 0 replies
    • 1,305 views
  11. Channel COP?

    • 2 replies
    • 2,023 views
  12. RGB Pixel values

    • 3 replies
    • 1,783 views
  13. COP and switch node error

    • 2 replies
    • 1,760 views
    • 10 replies
    • 2,721 views
  14. normal pass

    • 2 replies
    • 1,738 views
  15. varying blur values

    • 2 replies
    • 1,507 views
  16. COP repeated process

    • 2 replies
    • 1,506 views
  17. custom VEX COP issues

    • 6 replies
    • 2,908 views
  18. Automated Alpha Maps

    • 17 replies
    • 5,541 views
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